I talk with Aimee Zhang and Michelle Olson, Plasticity's game director and lead designer, about this GDC 2020 INDIE Megabooth title.
Sunday, April 21st, 2013
If you have been curious about these games, you don't get a better opportunity than this.
Tuesday, March 12th, 2013
He also details what is in his immediate future.
Friday, February 22nd, 2013
Hi ho! Hi ho! Into the Cave we go!
Thursday, November 15th, 2012
What makes a video game such an incredible narrative platform? And how is the industry putting it to waste?