I talk with Aimee Zhang and Michelle Olson, Plasticity's game director and lead designer, about this GDC 2020 INDIE Megabooth title.
Sunday, August 30th, 2015
Quite possibly the best Metroidvania I've played since Symphony of the Night
Tuesday, March 26th, 2013
Dan Adelman from Nintendo of America talks to Gamasutra about how to get your game on the eShop.