River City Girls Update for PC Includes Changes to Ending Dialogue


















It might be time to revisit this game.

REVIEW: Super Crush KO






Punching, kicking, robots, aliens and a chubby kitty

Nintendo Download for 1/16/20






Dante is a hell of a fighter...

GDC 2019 Hands-On IMPRESSIONS: Ghost Giant

Monday, April 1st, 2019

I go hands-on with Ghost Giant, just weeks before it launches for PlayStation VR, and I find an amazingly gorgeous and story-driven game.

GDC Hands-On- SteamWorld Quest: Hand of Gilgamech

Monday, April 1st, 2019

I go hands-on with the upcoming Switch-exclusive title, SteamWorld Quest: Hand of Gilgamech, and I find a gorgeous world with a deep card-RP

GDC 2019 Hands-On IMPRESSIONS: Cake Bash

Friday, March 29th, 2019

I try out Cake Bash, an ID@Xbox title four-player party game, at GDC 2019 and I find that there is a lot to battle and enjoy in this 'sweet'

GDC 2019 Hands-On IMPRESSIONS: Stela

Friday, March 29th, 2019

I go hands-on with Stela, an ID@Xbox title set in an absolutely stunningly beautiful dying world that tells its story without words.

GDC 2019 Hands-On IMPRESSIONS: Sparklite

Friday, March 29th, 2019

I go hands-on with Sparklite, an ID@Xbox rogue-like adventure title where death is necessary to grow stronger in a procedurally-generated wo

GDC Hands-On IMPRESSION: Buildings Have Feelings Too!

Wednesday, March 27th, 2019

I go hands-on with Buildings Have Feelings Too!, an ID@Xbox title where you play as a charming building trying to build a town out of other

GDC 2019 Hands-On IMPRESSIONS: RAD

Tuesday, March 26th, 2019

I go hands-on with DOUBLE FINE/BANDAI NAMCO's latest title, RAD, which takes place in a post-apocolyptic world where radiation grants powers

GDC 2019 Hands-On: Traffic Cop VR is Delightful

Monday, March 25th, 2019

I try out Traffic Cop VR at GDC 2019's The Mix, and found that VR turns what would be an ordinarily boring job into a delightful VR experien

GDC ID@Xbox INTERVIEW: Where the Bees Make Honey

Monday, March 25th, 2019

I interview Brian Wilson, the solo developer behind Where the Bees Make Honey, about the game, the inspirations behind the game, and more at

GDC 2019 Hands-On: Where the Bees Make Honey

Monday, March 25th, 2019

I try out Where the Bees Make Honey at GDC 2019, and I find a delightful story told through flashback memories of Sunny, a girl in a bee cos

GDC 2018 Interview: YUMENIKKI -DREAM DIARY- (PLAYISM)

Monday, May 14th, 2018

I talk with PLAYISM about re-imagining Yume Nikki into YUMENIKKI -DREAM DIARY- at GDC 2018.

GDC 2018: Island Time VR Hands On Impression

Tuesday, May 1st, 2018

I try out Flight School Studio's "Island Time VR" and get quickly swept up into the addictive madness of trying to survive.

GDC 2018: For The King Hands On Impressions

Monday, April 30th, 2018

I spend some time with For The King at GDC 2018 and discover this gorgeous throwback to the 32/64-bit era games.

GDC 2018 Interview: STEINS;GATE ELITE (Ex. Dir. of Content & Product)

Friday, April 27th, 2018

I interview Yoko Marron, the Executive Director of Content and Product at Spike Chunsoft, about STEINS;GATE ELITE.

GDC 2018 Interview: CEO Fred Chesnais Talks Atari and Its Future

Tuesday, April 24th, 2018

I talk with Fred Chesnais about the Atari VCS, Atari's entrance into the blockchain market, and what lies in the company's future.

GDC 2018: Smoke and Sacrifice Hands-On Impressions

Monday, April 23rd, 2018

I try out Solar Sail Games' hand-painted survival-RPG "Smoke and Sacrifice" at GDC 2018, and I find myself quickly drawn into a dark, colorf

GDC 2018 Interview: Bandai Namco’s ONE PIECE Bounty Rush

Wednesday, April 18th, 2018

I meet with Yoshinobu Takabayashi at GDC 2018 and talk with him about the ONE PIECE series' latest mobile game.

GDC 2018: Eastshade Hands-On Impression (A/K/A Exploring A World of Art)

Wednesday, April 11th, 2018

I explore a game with no main storyline and no combat in the beautiful world of Eastshade.

GDC 2018 Interview: Xbox Creator’s Program And Indie Games

Tuesday, April 10th, 2018

I speak with Diana Im about the Creator's Program and why it is so welcoming to indie developers.

GDC 2018: Downward Spiral: Horus Station Hands-On Impressions

Tuesday, April 10th, 2018

I try out Downward Spiral: Horus Station in co-op mode VR at GDC 2018, and find myself pleased with the game.



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