When The Shutter Stops Updates Announced + Q&A


















Remort Studios isn't giving up just yet.

INTERVIEW: Rami Ismail Discusses Meditations (Part Three)






Rami Ismail chooses between developing games and managing development, if Meditations has plans for 2/29/20, and he gives a final few words.

REVIEW: Dynasty Warriors 8: Xtreme Legends Definitive Edition






Time to kill thousands of enemies on your Nintendo Switch!

Nippon Ichi Software Developing for the Switch

Tuesday, December 27th, 2016

New IP.

Frozenbyte Responds to Trine 3 Feedback

Tuesday, August 25th, 2015

Frozenbyte releases statement on Trine 3 in response to the game's negative feedback and explains some things that occurred behind the scene

I Am Games: The Reviewer’s Life

Wednesday, March 4th, 2015

Find out how two years of writing reviews and other content here at oprainfall led to one contibutor developing his own games.

I Am Games: From Player to Journalist and Beyond

Thursday, February 12th, 2015

In the first entry of this new editorial series, join a game player, reviewer, and designer in the story of how the first two of those title

Bayonetta 2’s Environments Inspired by European Visit

Friday, July 18th, 2014

Platinum Games traveled to several locations in Europe to draw inspiration for the world of Bayonetta 2.

Team Meat Uninterested in Next-Gen Consoles

Monday, March 11th, 2013

Team Meat states that they aren't terribly interested in developing for consoles.

Indie Developers Talk About the OUYA

Monday, February 4th, 2013

Developers sound off about the OUYA.



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