No 10 – Donkey Kong 64

N64

Some of you may find the positioning of Donkey Kong 64 in our Top 15 a little surprising – considering the mixed reception the game got on its release. But we feel that if there was one genre the N64 did better than any other console of its time, it was the 3D platformer – and Donkey Kong 64 was a behemoth of a platformer. With five playable characters, each with their insane amount of collectibles to gather, multiplayer modes and secrets, DK64 was an epic quest that was a joy to experience.

No 9 – Goldeneye 007

N64

What can be said about Goldeneye 007 that made it so awesome? Was it the deep gameplay? The unique controls? The frantic and addictive multiplayer? Yes! It was all of that and more. Goldeneye redefined how first person shooters would play on a home console and contained some of the most unique level designs. It’s certainly rare for a game that is based on a movie to turn out so well but Goldeneye did just that and went beyond everyone’s expectations. And multiplayer was a hoot too… unless someone chose to play as Oddjob… short-arsed git that he was.

No 8 – The Legend of Zelda: Majora’s Mask

N64

Often lost in the shadow of that “other” Nintendo 64 Zelda game, Majora’s Mask is certainly the hipster’s favourite when it comes to the 3D Zelda games. Taking the story on a much darker route, in a completely different world to Hyrule, divided a lot of fans. Having a three-day time limit didn’t really help; but for a lot of us, it was a journey of epic and twisted proportions. The unique thing about this game, and why we love it so much (some even more so than the “other” one) was the feeling of doom that constantly surrounded you. In previous games, whilst the main goal is to save the princess and the world, in Majora’s Mask you actually feel like the world is depending on you to succeed. The creepy looking, giant arse, moon that is gradually making its way to destroy the land, the foreboding music that increases in tension as the time limit dwindles, everything about this game puts you on edge; which is why we love it. It is without doubt the most unique Zelda experience of them all.

PAGE 3 may surprise you… it won’t.

David Rawlings
David Rawlings, or ‘Rawky’ as we like to call him, joined the Operation Rainfall Campaign at the beginning. He’s British and found solace with us as he was able to understand our pain about Nintendo and their localizing faux pas. He’s a big fan of the letter ‘U’ and refuses to remove them from words, even though we constantly ask him to. He also believes it’s about time Princess Daisy got kidnapped.