Ragnarok Odyssey: On the Hunt for Giants


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While much has been said (at least around here) of Ragnarok Odyssey’s graphics and gameplay style, the enemy design is yet another important feature of the upcoming Vita title. The tale begins with the opening of a passageway through the Millennium Peaks to the Sundered Land – an area long sealed off from humanity that just so happens to be rife with gargantuan beasts that want nothing more than to pummel you into a thick, meaty paste. Players will choose their job class, sex, and appearance before venturing off into the various lands where they will hopefully slay, and not be slain by, one of the title’s colossal monstrosities.

Don’t forget your fruity head-ware.

The available repertoire of weapons varies by class, but as the battle ensues, tension builds, allowing for more powerful specialized attacks such as knocking your ferocious – but now defenseless – enemy into the air or launching their helpless heaps of bodies off-screen.

XSEED has yet to announce an official publication date for Ragnarok Odyssey, but has the publishing rights and is even considering a demo.

Source (http://blog NULL.us NULL.playstation NULL.com/2012/08/09/smash-giants-with-your-ps-vita-in-ragnarok-odyssey/)


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About Scott MacDonald

(Review Manager) When a call for new writers was issued at the beginning of August 2012, Scott readily answered. The Editing Team immediately took notice of his talents and brought him on board. From there, he went on to become one of many who help Oprainfall keep in contact with publishers for press assets and the like. Infamous for his Games of the Past Reviews (which he is responsible for maintaining), Scott enjoys the games he grew up with, as well as current games destined to become classics later on.