Kemco Releases Knight of the Earthends English Trailer


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Knight of the Earthends

Kemco (http://www NULL.kemco-games NULL.com/global/global_index NULL.html) has released an English-language trailer for the Android version of WorldWideSoftware (http://www NULL.wwsft NULL.com/)‘s 16-bit-style turn-based RPG Knight of the Earthends. Originally released as 「最果ての騎士 -Verse of Galaxy Abyss-」 in 2010 for Japanese cell phones (http://www NULL.kemco NULL.jp/applipage/10_game/sk_a NULL.html), enhanced ports were produced for Android (http://www NULL.kemco-games NULL.com/kemcojp_data/android/11_game/sk/sk_a NULL.html) and iOS (http://www NULL.kemco NULL.jp/applipage/iphone/12_game/sk/sk_a NULL.html) early 2012 featuring touch controls, support for higher resolutions, and Sony Xperia PLAY support (Android version only). No release date has been revealed, but the Google Play listing (https://play NULL.google NULL.com/store/apps/details?id=kemco NULL.wws NULL.vga&hl=en) says the English version is “coming soon.”

Graphically, judging from the trailer, Knight of the Earthends looks very similar to Kemco’s earlier RPG Symphony of Eternity (https://play NULL.google NULL.com/store/apps/details?id=kemco NULL.wws NULL.soe&hl=en). The UI and environment graphics look derived from those of the latter, and the attack graphics (i.e., punching, clawing, slashing, magic bolts, etc.) look directly lifted from it. Even the attack sound effects sound the same. This could suggest a link to the Symphony of Eternity world, or it could merely be the developers recycling the graphics and some sound effects.

The Japanese price is ¥840, equivalent to US$10.68 as of this writing. However, Kemco-published English Android RPGs tend to enjoy lower pricing in some regions, including the United States and Canada (typically US/CA$2.99 and US/CA$3.99), so it is possible Knight of the Earthends will also be priced lower internationally.

[Source] (http://www NULL.kemco-games NULL.com/kemcojp_data/android/11_game/sk/sk_a NULL.html)


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About Oscar Tong

Oscar joined oprainfall late September 2012 in response to a recruitment drive. He quickly discovered his job was much harder than he had anticipated. Despite the constant challenge, he has come to enjoy his responsibilities. When he is not scrambling to meet a deadline, Oscar enjoys story-driven games with a strong narrative. He is especially fond of computer adventure games, role-playing games, and visual novels. He hopes the world will one day awaken to the power of video games as a storytelling medium.