PAX East 2014: Interview: Jools Watsham (Renegade Kid)

Sunday, April 13th, 2014

On Mutant Mudds, Cult County and everything in between.

Video Interview with Nobuo Uematsu

Thursday, November 7th, 2013

Meeting the legendary Nobuo Uematsu was an exciting experience indeed!

PAX Prime 2013 Interview: Telltale Games and The Wolf Among Us

Friday, September 6th, 2013

Get some insight into the upcoming Fables-inspired game The Wolf Among Us.

PAX Prime 2013 Interview: Ben McGraw, Breadbrothers Games

Thursday, September 5th, 2013

Parody, RPG, and retro? Sounds great!

PAX Prime 2013 Interview: Osiris Studios

Sunday, September 1st, 2013

Steampunk multiplayer madness with a RPG prequel? Sounds cool.

PAX Prime 2013 Interview: Adam Rippon, Creative Director of Dragon Fantasy Book II

Sunday, September 1st, 2013

Multiplayer, ship-to-ship battles and more abound in this retro sequel.

INTERVIEW: Lisa Rye, Creator of Freedom Fall

Friday, July 19th, 2013

Come in and see the delightful mind of Australian developer Lisa Rye!

INTERVIEW: John Rhee, Creator of Liege

Monday, July 15th, 2013

We recently had the opportunity to speak with John Rhee, creator of the upcoming indie tactical RPG Liege.

Precursor Games Considers More Community Involvement

Wednesday, June 19th, 2013

Precursor Games is considering more community involvement with future development of Shadow of the Eternals.

A Discussion with Precursor Games

Wednesday, June 19th, 2013

oprainfall sat down with Precursor Games at E3 2013 to discuss Shadow of the Eternals, including character choices, story, and more.

INTERVIEW: Aksys Games — Russell Iriye, Marketing Manager

Friday, June 14th, 2013

Russell Iriye takes a few moments to give us some insight into their new IP and the company's localization process.

The Downpour Podcast Episode 19 – Interview with Precursor Games

Monday, June 3rd, 2013

This time Josh can tell you why Shadow of the Eternals matters, straight from the source.

INTERVIEW: Precursor Games (Highlights)

Saturday, June 1st, 2013

Highlights from the full interview, which will be featured on our podcast Monday

INTERVIEW: Ryan V., Lead Designer of Citizens of Earth

Monday, April 8th, 2013

Information about Citizens of Earth, straight from the source.

INTERVIEW: XSEED Games

Tuesday, April 2nd, 2013

An interview regarding localization hardships and more!

INTERVIEW: Ackk Studios, Creators of Two Brothers

Wednesday, March 27th, 2013

Two Brothers to have a large soundtrack, integrated level design, and sidequests that may alter the game's beginning and ending.

INTERVIEW: Jools Watsham, Creative Director at Renegade Kid

Tuesday, March 26th, 2013

Interested in knowing a little bit more about Renegade Kid's new game Cult County?

INTERVIEW: Morten Haugaard, Product Manager for Final Fantasy XIV

Saturday, March 23rd, 2013

We sat down with Morten Haugaard of Square Enix at PAX East 2013 to discuss what players can expect to find in Final Fantasy XIV: A Realm Re

INTERVIEW- oprainfall Interview with TechHive

Tuesday, March 5th, 2013

oprainfall's own Richard Ross talk about the challenges of the original Operation Rainfall campaign.

INTERVIEW: 100,000 Strong for TimeSplitters 4

Monday, February 18th, 2013

An interview with the guys behind a powerful TimeSplitters campaign.



Recent Comments

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!