INTERVIEW: Tyrone Rodriguez, President of NICALiS

Friday, May 23rd, 2014

Gaming is defined by the gamer.

PAX East 2014: Video Interview with Studio Pixel

Tuesday, April 15th, 2014

Daisuke "Pixel" Amaya of Studio Pixel talks about his latest game, Kero Blaster, and what it's like to work with another level designer.

PAX East 2014: Video Interview with Playism’s Josh Weatherford

Tuesday, April 15th, 2014

Find out what drives Playism, the publisher that helps bring Japanese indie games to English-speaking gamers.

PAX East 2014: Video Interview with Yacht Club Games

Tuesday, April 15th, 2014

Jared speaks to Yacht Club Games’ Nick “Woz” Wozniak about Shovel Knight, its online community, and how close to completion it

PAX East 2014: Video Interview with Ackk Studios

Tuesday, April 15th, 2014

Jonathan Higgins talks Y2K with Ackk Studios, focusing on the music and how almost everything about the game is different from Two

PAX East 2014: Interview: Jools Watsham (Renegade Kid)

Sunday, April 13th, 2014

On Mutant Mudds, Cult County and everything in between.

Video Interview with Nobuo Uematsu

Thursday, November 7th, 2013

Meeting the legendary Nobuo Uematsu was an exciting experience indeed!

PAX Prime 2013 Interview: Telltale Games and The Wolf Among Us

Friday, September 6th, 2013

Get some insight into the upcoming Fables-inspired game The Wolf Among Us.

PAX Prime 2013 Interview: Ben McGraw, Breadbrothers Games

Thursday, September 5th, 2013

Parody, RPG, and retro? Sounds great!

PAX Prime 2013 Interview: Osiris Studios

Sunday, September 1st, 2013

Steampunk multiplayer madness with a RPG prequel? Sounds cool.

PAX Prime 2013 Interview: Adam Rippon, Creative Director of Dragon Fantasy Book II

Sunday, September 1st, 2013

Multiplayer, ship-to-ship battles and more abound in this retro sequel.

INTERVIEW: Lisa Rye, Creator of Freedom Fall

Friday, July 19th, 2013

Come in and see the delightful mind of Australian developer Lisa Rye!

INTERVIEW: John Rhee, Creator of Liege

Monday, July 15th, 2013

We recently had the opportunity to speak with John Rhee, creator of the upcoming indie tactical RPG Liege.

Precursor Games Considers More Community Involvement

Wednesday, June 19th, 2013

Precursor Games is considering more community involvement with future development of Shadow of the Eternals.

A Discussion with Precursor Games

Wednesday, June 19th, 2013

oprainfall sat down with Precursor Games at E3 2013 to discuss Shadow of the Eternals, including character choices, story, and more.

INTERVIEW: Aksys Games — Russell Iriye, Marketing Manager

Friday, June 14th, 2013

Russell Iriye takes a few moments to give us some insight into their new IP and the company's localization process.

The Downpour Podcast Episode 19 – Interview with Precursor Games

Monday, June 3rd, 2013

This time Josh can tell you why Shadow of the Eternals matters, straight from the source.

INTERVIEW: Precursor Games (Highlights)

Saturday, June 1st, 2013

Highlights from the full interview, which will be featured on our podcast Monday

INTERVIEW: Ryan V., Lead Designer of Citizens of Earth

Monday, April 8th, 2013

Information about Citizens of Earth, straight from the source.

INTERVIEW: XSEED Games

Tuesday, April 2nd, 2013

An interview regarding localization hardships and more!



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