GDC 2019 INTERVIEW: The Inner Friend

Tuesday, April 9th, 2019

I interview Emmanuel Sévigny, the creative director of The Inner Friend, about PLAYMIND's award-winning indie title at GDC 2019.

GDC 2019 INTERVIEW: AI: The Somnium FIles

Monday, April 8th, 2019

I interview Kotaro Uchikoshi and Akira Okada about their upcoming detective noir title, AI: The Sonnium Files, at GDC 2019.

GDC 2019 INTERVIEW: Bless Unleashed

Wednesday, April 3rd, 2019

I talk with David Jalosa, producer for the upcoming Xbox One MMORPG Bless Unleashed, about leveling, the game economy, microtransactions, an

GDC ID@Xbox INTERVIEW: Where the Bees Make Honey

Monday, March 25th, 2019

I interview Brian Wilson, the solo developer behind Where the Bees Make Honey, about the game, the inspirations behind the game, and more at

INTERVIEW: Tangledeep and The Legend of Shara (Part Two)

Tuesday, March 19th, 2019

In Part Two, Andrew Aversa talks about his experiences scoring Tangledeep, physical game editions, and about the next game set in the Tangle

INTERVIEW: Tangledeep and The Legend of Shara (Part One)

Friday, March 15th, 2019

Andrew Aversa talks about creating Tangledeep, the upcoming The Legend of Shara expansion and a possible second expansion, and more. (Part O

IGDB Releases New Interview with Yakuza Voice Actor, Producer

Tuesday, February 19th, 2019

Giving Yakuza fans more of what they love.

INTERVIEW: Heart of the Woods

Monday, February 4th, 2019

I ain't afraid of no ghost.

SCRIPTWRITER INTERVIEW: Loca-Love My Cute Roommate

Friday, January 25th, 2019

I interview Kei Hozumi, the scriptwriter for Loca-Love: My Cute Roommate, about the story, how he balances the sexual and non-sexual content

DIRECTOR INTERVIEW: Loca-Love My Cute Roommate

Thursday, January 24th, 2019

I interview Hotenboshi, the director of Loca-Love: My Cute Roommate, and we talk about directing, story choices, his romantic views, and mor

When The Shutter Stops Updates Announced + Q&A

Friday, January 18th, 2019

Remort Studios isn't giving up just yet.

INTERVIEW: Rami Ismail Discusses Meditations (Part Three)

Friday, January 18th, 2019

Rami Ismail chooses between developing games and managing development, if Meditations has plans for 2/29/20, and he gives a final few words.

INTERVIEW: Rami Ismail Discusses Meditations (Part Two)

Wednesday, January 16th, 2019

In Part Two, I discuss with Rami Ismail (not) naming Meditations' games, the developer credits controversy, and how he handles backlash.

INTERVIEW: Rami Ismail Discusses Meditations (Part One)

Monday, January 14th, 2019

Rami Ismail discusses his latest project: Meditations. In Part 1, we talk about Meditations' origins, the developers, and more.

Interview: Gearbox and Dinosaur Discuss Making Desert Bus VR

Wednesday, November 7th, 2018

Gearbox and Dinosaur Games talk about what it is like develop Desert Bus VR and then give it away to help raise funds for Child's Play Chari

E3 2018 INTERVIEW: Tak Fujii Talks Gal Metal, Music, And More

Thursday, September 6th, 2018

Tak Fujii discusses his latest game, Gal Metal, his musical influences, and about raising his own musician son at E3 2018.

E3 2018 INTERVIEW: Home Sweet Home, a Thai-Inspired Horror Game

Tuesday, July 17th, 2018

I talk with Adam Abdularee and David Bruno about Home Sweet Home, a VR horror title influenced by Thai myths and lore.

E3 2018 INTERVIEW: Sam Abbott discusses We Happy Few

Monday, July 16th, 2018

I talk with Sam Abbott, COO and Producer for We Happy Few, about how the game has evolved since 2016.

E3 2018 INTERVIEW- Kim Marlis, Producer of Creed: Rise to Glory

Thursday, July 12th, 2018

I sit down with the producer of Creed: Rise to Glory at E3 2018

E3 2018 INTERVIEW: Remedy Games’ Mikael Kasurinen Talks Control

Wednesday, July 11th, 2018

Mikael Kasurinen, Director of Remedy Games' upcoming title Control, discusses the game, its development, and its inspirations.



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