INTERVIEW: Kenichiro Takaki – Senran Kagura: Peach Beach Splash

Wednesday, October 11th, 2017

We speak with Kenichiro Takaki about some intimate details regarding Peach Beach Splash and Senran Kagura as a whole.

DragonCon INTERVIEW: Charles Martinet (Audio)

Thursday, October 5th, 2017

Charles Martinet talks about his career voicing Mario, Luigi, Waluigi, and more for Nintendo and other companies at Dragon Con 2017.

INTERVIEW: Hakuoki: Kyoto Winds – Teaching the Shinsengumi English

Thursday, October 5th, 2017

Time to chat with Hakuoki: Kyoto Winds localization team about some ikemen.

INTERVIEW: Hakuoki: Kyoto Winds – Marketing the Shinsengumi

Wednesday, October 4th, 2017

What does a Limited Edition, a "Festival + Cafe" event , and Otome have in common?

INTERVIEW: Atsushi Ishizuka (Mary Skelter: Nightmares, Dir.)

Friday, September 29th, 2017

Atsushi Ishizuka, Director for Mary Skelter: Nightmares, talks about the game's origins, the gameplay, and why everyone has fairy tale names

Dragoncon INTERVIEW: Mary Elizabeth McGlynn

Friday, September 29th, 2017

Mary Elizabeth McGlynn talks about Cowboy Bebop, Silent Hill 2, her experience directing a pachinko machine, and more at Dragoncon 2017!

INTERVIEW: Gathering Intelligence on Armor Blitz

Tuesday, September 19th, 2017

Why did Nutaku decide to ally with the developers of Armor Blitz? Let's find out.

Dragon Con 2017 Interview: Shroud of the Avatar (Part Three)

Saturday, September 16th, 2017

Richard Garriott de Cayeux/Starr Long talk at Dragon Con 2017 about Shroud of the Avatar, why it isn't like Mighty No. 9, and telethons. (Pa

Dragon Con 2017: Shroud of the Avatar Interview (Part Two)

Friday, September 15th, 2017

Since Dragon Con’s humble beginnings in 1987, it has expanded to encompass the majority of the downtown Atlanta area every Labor Day weeke

Dragon Con 2017: Shroud of the Avatar Interview (Part One)

Thursday, September 14th, 2017

Richard Garriott de Cayeux/Starr Long talk at Dragon Con about Shroud of the Avatar and what it is like writing with Tracy Hickman. (Part 1)

INTERVIEW: Idea Factory International Talks Mary Skelter: Nightmares

Wednesday, September 13th, 2017

Idea Factory International talks about Mary Skelter: Nightmares, what it is like localizing the game, and if it will come to other platforms

An Interview with Matt Bitner, Creator of A Robot Named Fight

Tuesday, September 12th, 2017

A talk with the man behind the Megabeast

INTERVIEW with Sol-Press Featuring Sakura Sakura

Tuesday, September 5th, 2017

Had a nice chat with Michael Valdez [President of Sol Press, LLC] about their company and Sakura Sakura Kickstarter.

INTERVIEW: Toshiro Kondo – President of Nihon Falcom

Monday, July 31st, 2017

Our email interview with Toshiro Kondo, the President of Nihon Falcom.

E3 2017 Interview: Nicalis on Upcoming Games and the Switch

Monday, July 17th, 2017

I interview Nicalis about their upcoming titles including and why they supported the Nintendo Switch before it became a hit.

Gotta Voice ‘Em All — A Talk with Lisa Ortiz

Thursday, July 13th, 2017

Who knew Oshawott could wield a mighty hammer?

E3 2017 Interview: Natsume Talks about Harvest Moon, River City, and More

Thursday, July 6th, 2017

Natsume discusses the latest Harvest Moon game, twentieth anniversary, two new River City games, and more.

E3 2017 Interview: Thunder Lotus Games Talks about Sundered

Wednesday, July 5th, 2017

I talk with Thunder Lotus Games about Sundered and what lies for them in the future.

The Vision of Voice Acting – An interview with Alexis Tipton

Monday, June 12th, 2017

We discuss the new Escaflowne dub and more!

Harvest Moon Turns Twenty, Wild Guns Reloaded, and Switch eShop: A Natsume Interview

Wednesday, April 12th, 2017

Natsume Inc. discusses Harvest Moon turning twenty, the success of Wild Guns Reloaded, Harvest Moon: Skytree Village, and about the Switch e



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