Tuesday, June 16th, 2020
I interviewed Kazuhiro Igarashi, producer/game designer for Brigandine: The Legend of Runersia, about the game and about revitilizing this 9
Monday, June 8th, 2020
I talk with Keizaron and Hobz about their favorite/least favorite games on The First Step, where/when they stream, and more in this final in
Thursday, June 4th, 2020
In Part Two, Hobz and Keizaron talk about their favorite compliments given on The First Step to each other, how to get into speedrunning, an
Tuesday, June 2nd, 2020
I talk with JHobz and Keizaron, hosts of GDQ Hotfix's The First Step, about how the show got started, their history with speedrunning, and m
Tuesday, May 5th, 2020
I talk with Tabby Rose of Axon Interactive about Quench, a Switch/PC game where you control the weather and help out animal tribes in a pape
Friday, May 1st, 2020
A refreshing and informative take from the indie scene
Wednesday, April 29th, 2020
Funktronic Labs and I talk about what it was like developing Wave Break exclusively for the Stadia, the INDIE Megabooth, and more in our two
Tuesday, April 28th, 2020
Funktronic Labs talks about Wave Break, and what it was like making a Tony Hawk-inspired game, and what it's like developing for Stadia. (Pa
Wednesday, April 15th, 2020
I interviewed Gabriel Rosa about Blue Fire, Robi Studios just-announced Nintendo Switch exclusive title, and what we can expect from this in
Monday, April 6th, 2020
I talk with Aimee Zhang and Michelle Olson, Plasticity's game director and lead designer, about this GDC 2020 INDIE Megabooth title.
Tuesday, March 31st, 2020
A fascinating new adventure.
Tuesday, March 24th, 2020
Everything you need to know about Lock & Key from the director herself!
Friday, February 7th, 2020
I talk with Allan Cecil, aka 'dwangoAC', about the Super Mario Maker 2 tool-assisted speedrun at AGDQ 2020, how TAS runs are art, and more.
Tuesday, February 4th, 2020
I talk with Allan Cecil, keeper/ambassador for TASBot, about tool-assisted speedruns, the history of TAS runs at Game Done Quickevents, and
Monday, January 27th, 2020
In Part 2 of my AGDQ interview with Matt Merkle, Director of Operations, we talk about how the in-person event grew, when runs are cut on st
Friday, January 24th, 2020
I interview Matt Merkle, Games Done Quick's Director of Operations about what it takes to put on these events, about AGDQ 2020, game selecti
Tuesday, January 21st, 2020
You really should play the demo. Just saying.
Friday, January 10th, 2020
I talk with Mike Frey and Stephen Sundeen, co-owners of World 9 Gaming, about their company, their partnership with AGDQ 2020, and more.
Wednesday, December 18th, 2019
Please join the Science Club.
Friday, December 6th, 2019
The mind behind the art