Hindsight 20/20 – Wrath of the Raakshasa is Out Now

Friday, September 10th, 2021

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oprainfall | Hindsight 20/20 - Wrath of the Raakshasa

 

Hindsight 20/20 – Wrath of the Raakshasa is an action RPG with a one-armed hero. The kingdom of Champaner finds itself under siege by the Raakshasa. These ferocious beasts are citizens molded into monsters by a mutating virus! As the threat of extinction grows, the hero Jehan must act. Will he follow the kingdom’s policy against violence with a more merciful approach to combat, or be a ruthless warrior? Furthermore, those around the hero are watching. They will react differently depending on his moral choices. So in short, the story changes dynamically based on the player’s actions.

Hindsight 20/20 – Wrath of the Raakshasa has just arrived on PC (Steam), Nintendo Switch, Xbox, and PlayStation. According to the press release, the game is priced at $14.99. Additionally, it received an “M for Mature” rating from the ESRB. You may know developer, Triple-I Games, as veterans from BioWare, ArenaNet, and Sucker Punch.

 

Decisions and Consequences

The kingdom of Champaner has strict rules against violence. Jehan must choose how to defend the kingdom and his hometown. He could use the more merciful stun rod to incapacitate enemies. Conversely, he can violate the kingdom’s staunch anti-violence rules. This approach involves cutting through foes with the deadly edge of a sword!

In Hindsight 20/20 – Wrath of the Raakshasa, the kingdom’s citizens will be affected by the hero’s choices not just inside battle, but out. Whether they praise you or look at you in disgust depends on your actions. The game is called Hindsight 20/20 for a reason. There is no right choice. Some that may seem obvious may no longer be through the lens of hindsight. The path you create for yourself will lead to one of ten different endings. Hemanshu Chhabra, director at Triple-I Games commented about the focus on choices and consequences:

“From the outset of development on Hindsight, player choice and consequence have always been our key focus. The choice between right and wrong is never crystal clear, and we cannot wait to see how players experience how every decision they make impacts the world Jehan is fighting for.”

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.