Frozenbyte Drops New Trine 4 Soundtrack and Artbook

Friday, December 25th, 2020

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oprainfall | Trine 4: The Nightmare Prince

 

Frozenbyte has released two new goodies. The first is the soundtrack for their new DLC, Trine 4: Melody of Mystery. It features eight brand new tracks that were arranged by award-winning composer, Ari Pulkkinen. This adds up to just over a half an hour of new melodies to fill your ears with. The Trine 4: The Nightmare Prince – Melody of Mystery expansion is already available on PC (via Steam, GOG, and Humblestore), and will be coming to the Xbox One, Nintendo Switch, and PlayStation 4 in the spring. So console players have just a few more months to wait to get their hands on it. The soundtrack for the expansion is available at these places:

Trine 4: Melody of Mystery Soundtrack

 

As well as this soundtrack launching a couple of days ago, they also released the Trine 4: The Nightmare Prince artbook. Better yet, this bonus item is free for all Trine 4 owners on Steam! It is loaded with wonderful concept art to give fans insight into the development process on the art side of things. It’s always great when developers give their players a look behind the scenes at the creation of the games they love like this. This art book is a free DLC on Steam. Below are two preview images from the press release, showing off a small taste of what’s inside it:

Trine 4: The Nightmare Prince | Artbook

Trine 4: The Nightmare Prince | Artbook

 

 

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.