Immortal Realms: Vampire Wars Launch Trailer and More

Friday, August 28th, 2020

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oprainfall | Immortal Realms: Vampire Wars

 

Developer Palindrome Interactive and publisher Kalypso Media are very happy to announce the launch of Immortal Realms: Vampire Wars. The vampyric, turn-based strategy game is available now on PC, Xbox One, Nintendo Switch, and PlayStation 4! The Switch version was ported by Raylight Games, who are from Napoli, Italy. The game is rated M for mature (for blood and violence). It combines turn-based combat and deep empire management. There are three different campaigns for players to dive into. They follow a bloody war between humans and vampires in a dark, fantasy world. Players can also enjoy the skirmish and sandbox modes.

 

The game’s story¬†consists of 12 missions crafted with passion, which span four different environments. You get to command one of three vampire clans. This means you get to choose to play as “the bloodthirsty¬†Dracul,¬†monstrous Nosfernus, or mysterious Moroia”. Utilize powerful spells and abilities unique to each, and which give something new to the genre. You’ll command great armies, recruit new units along the way, and unlock pivotal new technologies in Kingdom Mode. You can test your battle skills in the Battle Mode.

If you’re thirsty for all the information you can get on Immortal Realms: Vampire Wars, you can also check out the developer’s four-part developer diary series:

Finally, here is a set of screenshots released earlier this year, showing off some of the gameplay:

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.