EastAsiaSoft is Launching Robozarro Next Week

Friday, July 3rd, 2020

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By


oprainfall | Robozarro

 

EastAsiaSoft is excited to announce that Robozarro is launching next week on Nintendo Switch, Xbox One, and PlayStation 4. The game will be releasing globally on July 8th, 2020, with a price tag of US $6.99 / €6.99 / ¥700. Robozarro is an action adventure platformer. It has subtitles in English, French, German, Japanese, and Spanish. Here is the Robozarro trailer:

 

Players will control a pair of robots (B0-3 and 0-Ramatron) who must set out on a great quest to investigate the disappearance of Dr. Zarro. They must make their way through a hazardous metropolis known as Mech Angeles. Players will use 2D physics and “Grab N Blast” mechanics to manipulate their surroundings. Ordinary objects can be used against your foes to ruin their day.

As the robots recover various gadgets, they’ll be able to use new abilities to access previously unreachable areas. As they venture through the outskirts, down into the underbelly, and over the rooftops of the metropolis, they’ll find junk to collect. That junk can be traded in for much more useful upgrades. Exploration and resourcefulness are key aspects to the gameplay of Robozarro. You can find out more at the game’s official website. Finally, here are a few screenshots of the game in action:

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.