New Features in Final Fantasy Crystal Chronicles Remastered

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oprainfall | FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

 

 

Square Enix is happy to announce that Final Fantasy Crystal Chronicles Remastered is coming to the Nintendo Switch, PlayStation 4, Android, and iOS. A free demo version called Final Fantasy Crystal Chronicles Remastered Lite will also be launching alongside it. The launch date is August 27th. They also unveiled a “New Features” trailer showing off various improvements to the game:

 

A number of brand new features were announced in Final Fantasy Crystal Chronicles Remastered. They include new high difficulty dungeons, like the Mine of Cathuriges, that you can take on after you’ve cleared the main story. Other improvements to the game include quick chat, and a new Timer mechanic to help players synchronize their magic attacks online. There is also a new “Mimic” feature that lets you take on the form of various characters you have met in your travels. There are new stronger weapons, and material capacity limits have been increased as well. The game also has cross-play support, so you can join players who own the game on different platforms. Finally, the soundtrack includes more than 50 tracks that are newly-composed by the original game’s composer, Kumi Tanioka.

Online multiplayer lets you and your friends take on up to 13 dungeons. A player owning the full game can have someone with the demo join them online. However, only players who have the full game can host online game sessions for friends to join. They say this can be done using just one copy of the game, since only the host needs the full game to create the online multiplayer session. It should also be noted that players with the demo can only play the first three dungeons. However, their save data will carry over to the full game, should they decide to buy it and continue their adventure.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.