The Coma 2: Vicious Sisters Lands on Switch and PlayStation 4

Friday, June 19th, 2020

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The Coma 2 title

 

Devespresso Games and publisher Headup Games are happy to announce that The Coma 2: Vicious Sisters has arrived on two consoles. It is now available on the Nintendo Switch eShop in North America, and Europe, as well as on the PlayStation Store. If you want to play it on your Xbox, worry not, as it is coming to the Xbox One later this year. The game is an award-winning survival-horror adventure priced at $14.99 with a 10% launch discount until June 26th. The title has won the Grand Prix and Best Narrative Awards at the Taipei Game Show Indie Game Award 2020. Here is the console trailer for the game:

 

The Coma 2: Vicious Sisters continues the dark storyline that was started by The Coma: Recut. This time, a new protagonist named Mina Park, a studen of Sehwa High, becomes the focus. She was a side character in the original, but players can still dive into this game even if they haven’t played it. She first realizes things aren’t right when her surroundings have twisted into something much darker. She’ll explore the horrible shadow realm while triyng to elude the persuit of the relentless and psychotic slasher (who looks strangely like her English teacher)! Players will have to be careful with their exploration. Don’t push your luck too far, or bad things may happen to you!

The game has eight skins available as DLCs for $1.99 each. There is also a bundle available that includes the game and DLC items. The Coma 2: Vicious Sisters has support for eleven languages, including English, Korean, French, German, Russian, Simplified Chinese, Ukrainian, Spanish, Thai, Portuguese, and Brazilian Portuguese.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.