By Mitchell Tromans / February 3rd, 2020
We are approaching another generation of consoles with the PS5 and Xbox whatever being released by the end of the year. Many people seem rather excited, as I’ve notice many comments on articles and in forums speculating about the specifications of the machines, or even showing off supposed screenshots of dev kits.
But for me, what’s the point of any of this when the most important part of a games console is the games that you play on it. With no announcement of games as of yet that will launch with the consoles, I thought it would be interesting to go back and look at previous console generations launch lineups, and see what lessons current hardware manufacturers can learn.
(Also, special thanks to corrupted_save regular Shlotz for my water mark)
animitchconsolesDreamcastlaunch titlespen pen triicelonpenguinsPS5ReviewStadiaXbox Series X