This article would have been sooner, but the Nintendo Direct today was a tidal wave of content, including for Fire Emblem. I was pretty much excited by everything I saw (other than racing games and Assassin’s Creed), but one of the games I had most been anticipating was Fire Emblem Three Houses. While it looked indisputably Fire Emblem, it had some unique aspects that stuck out to me.

Fire Emblem Three Houses | Conflict

For one thing, the game takes place in the Officer’s Academy on the continent of Fódlan, where it trains young new cadets in the arts of warfare. There are three noble houses – the Black Eagles, the Blue Lions and the Golden Deer. This entry also sees the return of the avatar that you design, which hasn’t been present for a few years.

Fire Emblem Three Houses | Attack

Your main character starts out as a mercenary who is beset by odd visions of a mysterious girl that only they can hear. While the game starts out with peace between the primary kingdoms of the game, I have no doubt it will soon descend into madness. And while things are calm and you are in a academy, that doesn’t mean there aren’t life and death consequences. While in school, you can bond with fellow classmates, build weapons, acquire skills and more.

Fire Emblem Three Houses | Heroes

I admit I didn’t grasp all the wonderful details in the Nintendo Direct, but that doesn’t mean I’m not excited about Fire Emblem Three Houses releasing July 26th. Stay tuned to oprainfall in the coming months for more coverage of this sure to be enjoyable adventure.

Josh Speer
Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.