Musynx standard edition Switch Retail Copies Arrive in NA

Friday, November 2nd, 2018

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oprainfall | Musynx standard edition

Following right behind its now sold out special edition, retail copies of Musynx standard edition have arrived for the Nintendo Switch hybrid console for players in North America. PM Studios and acttil are both excited to announce that while the game was previously only available digitally, it now has retail copies available for North American Switch owners. The game has a price tag of $29.99 and has been given an E10+ rating by the ESRB. For those that don’t know, Musynx is a rhythm game that you can play anywhere.

 

Musynx originally launched on June 19th for the Nintendo Switch, PlayStation 4, and PlayStation Vita consoles. The Nintendo Switch version had 90 songs across numerous genres at launch, but has just now gotten a physical retail release. According to the press release, there are more goodies coming to the game in the future for fans to look forward to as well. The game started life as a mobile app. The new retail copies of the Nintendo Switch version of Musynx standard edition can be acquired at a number of different retailers, including:

 

Each music track in Musynx has its own interesting visual presentation, and there are multiple difficulty options so you can play the game the way you want. The gameplay is simple to get into, but difficult to master. According to the press release, fans of the mobile app who pick up the Nintendo Switch version will find a familiar but fresh experience thanks to the Switch version’s new coat of paint.

 

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.