Punch Line Hits Europe, with North America Getting it Soon

Friday, August 31st, 2018

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oprainfall | Punch Line

 

From Kotaro Uchikoshi (the writer of the Zero Escape Trilogy), comes the visual novel Punch Line, based on the acclaimed anime which can be found on Crunchyroll. The visual novel adventure launched in Europe today, but North American players will have to wait until September 25th to get their hands on it according to the press release. PQube is happy to have Punch Line available on both the PlayStation 4 and the PlayStation Vita.

oprainfall | Punch Line

 

The story follows a seemingly normal high school student named Yūta Iridatsu. However, if he sees too many panties it can mean the destruction of all humanity! Yūta gets much too excited when he sees them and faints. As if that wasn’t making life crazy enough for him, one day he is on the bus when it gets hijacked! It is here that his path crosses with the famed vigilante crime fighter known as Stranger Juice. For some reason, Yūta’s soul leaves his body. You’d think this would solve his panty problems, and even allow him to sneak around and see more. You’d be very, very wrong though!

 

When Yūta’s spirit form sees too many panties, it results in him fainting and somehow sends a meteor hurtling into the Earth to destroy everything, including all life! Fortunately, he is somehow able to go back in time to before Earth’s destruction. He must now figure out what the heck is going on. Why did he become a ghost? Why does fainting at the site of panties destroy the world? And how did he gain the power of time travel?

oprainfall | Punch Line

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.