New Gundam Breaker hits PlayStation 4 in the Americas

Friday, June 22nd, 2018

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Bandai Namco Entertainment America is launching New Gundam Breaker on PlayStation 4 in the Americas today. For Steam players, the press release says that the Steam version will be coming “shortly”. The art of assembling plastic GUNDAM model kits comes to life in digital form with New Gundam Breaker. It gives fans an endless supply of parts from which to build their suits and destroy their foes in the heat of battle. The game has an ESRB rating of “T for Teen” and is priced at $59.95.

New Gundam Breaker is built upon Unreal Engine 4 and gives players tons of customization options. They include a ton of parts and movements with which to build the suit of your dreams. You can collect more parts from battle, and improve your suit before you return to battle in single player or online 3 vs. 3 co-op battles. As you earn more parts, you can use those spoils of war to make your suit stronger and more deadly for your foes. Vice President of Marketing at Bandai Namco Entertainment America, Eric Hartness, commented about the launch of the game:

Gundam and the art of building plastic model kits based on this storied franchise have been alive and well for decades, and now with New Gundam Breaker, we’re offering Gundam fans in the Americas an unprecedented way to construct, interact, and enjoy their mobile suit creations. We look forward to seeing players let their creativity run wild when building their custom mobile suits in New Gundam Breaker and the fierce battles that will surely follow.”

 

 

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.