E3 2018: Soul Calibur VI Story Trailer

Tuesday, June 12th, 2018

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Soul Calibur VI

 

“Transcending history and the world, a tale of souls and swords, eternally retold.” Soul Calibur VI is coming to PC, Xbox One, and PlayStation 4 on October 19th, 2018. Bandai Namco Entertainment America today unveiled a story trailer for Soul Calibur VI, and revealed some story information on the game. There are also two special editions for the game.

According to the press release, the Collector’s Edition includes a 12” Sophitia Figure, 120-page Art Book, Metal Case with Built-in Soundbox, Soundtrack CD, Collector’s Edition Box, and of course the game itself. The Deluxe Edition contains a Metal Case with Built-in Soundbox, Soundtrack CD, Soul Calibur VI Season Pass, and a copy of the game.

The game takes players to the 16th century, where they will discover hidden truths surrounding the events of the original Soul Calibur. The game features a roster of new and returning fighters ready for battle. Some of the new fighters joining the fray include the recently announced GrØh, and the guest fighter Geralt of Rivia (from The Witcher series).

 

 

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.