Sega Explains Hokuto ga Gotoku Battle System

Friday, February 16th, 2018

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Hokuto ga Gotoku

 

Sega has launched a triad of how to play videos for the upcoming title, Hokuto ga Gotoku (Fist of the North Star). The PlayStation 4 title is slated for a release in Japan on the eighth of March after getting a minor delay back in December. Sega’s triad of battle videos goes from the beginner level up to the advanced levels of combat gameplay in Hokuto ga Gotoku. You can check them all out right here:

 

Beginner:

Intermediate:

Advanced:

 

Sega updated the game’s official Japanese website with the first screenshots and info on the battle system back in December. This detailed how the combat system is based on the Hokuto Shinken martial arts style, centering around “Pressure Points”. It combines this martial arts style with the type of action the Yakuza series has become known for. The battle system is designed to give players a plethora of moves to use against their foes, with each one being initiated with simple controls.

You can do massive damage by hitting pressure points with proper timing. Kenshiro’s combo attacks may be able to fell some foes with ease, but you can fight better using pressure points and secret techniques to give you an edge in battle. One of the techniques at your disposal is the Hokuto Hyakuretsuken, an incredibly popular move from the manga. You’ll also unlock new abilities as you progress in the game and complete more battles. This is just scratching the surface of the game’s combat system, though.

 

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About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.