Artdink Brings Neo Atlas 1469 to Switch in Japan/Asia

Friday, January 19th, 2018

Pre-Order The Muramasa Limited Edition at J-List!

Look for us on OpenCritic!

Share this page

Great Physical Editions at Physicality Games!

Check out our friends across the pond at Visual-Novel.info

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Neo Atlas 1469

 

Developer Artdink is porting their discovery, simulation game, Neo Atlas 1469 to the Nintendo Switch in Japan and Asia. The game will feature both Japanese and English language support, and be available in both digital and physical formats. Neo Atlas 1469 will launch in Japan/Asia on April 19th with a price of 5,980 yen. A Guidebook Pack will also be made available with a guide book that is four chapters long. This pack will sell for 6,480 yen.

Neo Atlas 1469 first launched in the fall of 2016 on the PlayStation Vita. There was also a western version published on Steam for PC gamers by Arc System Works in February of last year. Now, Artdink has released a six minute overview trailer for the new Switch version of the game, which you can see here:

 

The game takes place in early 15th-century Europe. You are the master of a trading company set with the task of completing the world map and discovering the true nature of the world. You do this by having your admirals head out and explore the seas. They will later return with their reports about their voyage and what they found. It’s up to you to then approve or disapprove of their reports. Which reports you choose to believe and approve will affect how the world map takes shape.

Of course, you also have to run your trading company so you can pay your admirals. You will discover new and exotic types of produce as you discover new lands. Trade routes will then need to be set up to take advantage of them. If you create a trade route that allows certain types of produce to interact, you may discover a new product. You can then trade that for even bigger profits to keep your company running smoothly and your admirals exploring more of the world.

 

SOURCE

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.