The Hatsune Miku Extra Encore Pack has Arrived

Friday, December 15th, 2017

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Hatsune Miku: Project DIVA Future Tone


In celebration of Hatsune Miku’s 10th anniversary, Sega is pleased to announce that the Hatsune Miku: Project DIVA Future Tone – Extra Encore Pack is now available on the PlayStation Network for $7.99. According to the press release, a free patch has also been released for the game alongside this new DLC pack. The free patch includes PlayStation 4 Pro 4K display support, allowing players to take to the stage in 4K HD splendor. The free patch also includes some minor bug fixes. It should also be noted that the Hatsune Miku: Project DIVA Future Tone – Extra Encore Pack is not included in the DLC season pass. It is sold separately on the PlayStation Network.

The Hatsune Miku: Project DIVA Future Tone – Extra Encore Pack includes an updated photo mode that allows you to change the aspect ratio of your photos, crop them, rotate them, add stamps and borders, and finally to share your photos with friends. The pack also adds two new modules into the game (Ghost and Celebration), along with two new songs:

  • Ghost Rule by DECO*27
  • Suna no Wakusei feat. Hatsune Miku by hachi

Hatsune Miku: Project DIVA Future Tone


Hatsune Miku: Project DIVA Future Tone is rated T for Teen by the ESRB in North America and PEGI 12 in Europe. You can find out more about the game at the Official Hatsune Miku: Project DIVA Future Tone Website.

Hatsune Miku: Project DIVA Future Tone



About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.