Berserk Manga Enters Another Hiatus, Lasts Till Winter

Friday, June 23rd, 2017

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The Berserk manga is about to enter its latest hiatus from publication. From June 23rd until the coming winter, Kentaro Miura’s long-running manga will take off from issue 351 of Young Animal manga magazine, coinciding with the end of the anime’s second season.

For those picking up the magazine in Japan come tomorrow, fans will get some respite with a cover preview of the upcoming Berserk: The Flame Dragon Knight novel, co-written by Makoto Fukami.

Those in the know of Berserk will be very acquainted with the series’ frequent breaks. In the last year alone, the series has been on and off from June 2016 until September, and returned again in March 2017. The manga dates back to 1989, and went from monthly to an irregular schedule beginning in 2006.

About Alex Irish

When he's not writing about games, Alex Irish is an illustrator and animation expert. His favorite gaming franchise has to be Pokemon, full-stop. But his favorite game of all time is Resident Evil 4, He's been an attendee to the first-ever IGN House Party and a five-time attendee of the Ottowa International Animation Festival.




  • Mr0303

    I somewhat glad that I dropped the manga. Berserk fans have suffered enough.

    • Dom The Elegy

      It’s almost parallelism for the suffering going on in the actual manga. But yeah, the last year was really rough. Shit anime, shit game, hiatus, then no hiatus, back to hiatus again.

    • Mr0303

      I think the game was pretty good, but I am a fan of musou titles.

    • Dom The Elegy

      I thought even as a Musou title it wasn’t very good (and I usually hate them) because they’re so many characters straight up not playable. One of the few things the series has going for it is that it has character variety but the Berserk game makes the launch version of SFV look stacked. Also, I think Musou is a terrible fit for the IP for the same reason the anime was bad. They’re trying to glorify and hype the action instead of focusing on the character struggles.

    • Mr0303

      I like musou titles and this one was about average.

      I thought there was a good variety of playable characters. Who did you expect to be playable that wasn’t?

      “One of the few things the series has going for it is that it has
      character variety but the Berserk game makes the launch version of SFV
      look stacked” – that’s a major over exaggeration. SFV came with 16 playable characters at launch and absolutely no content. Berserk has 13, a complete story mode and a survival tower. I don’t know what more you expected in terms of content.

      “They’re trying to glorify and hype the action instead of focusing on the character struggles.” – I mean it is a game, so it has to focus on the action. I’m not sure how they can focus on the character struggles other than showing it in the story.

    • Dom The Elegy

      Skull Knight, Farnese, more of the old Band of the Hawk (mainly Pippin and Corkus, Rickert and Gaston), the God Hand, Isidro, Mozgus, Bascogn, Adon among others. Most of these already have in game models and animations since you fight them so I just don’t get why they’re not playable.

      And that’s exactly my point why Koei was the last company to pick for a Berserk game. It turned out exactly like everyone could’ve predicted before it came out. Berserk deserves a slow, plotting RPG that really dives deep into the characters instead of a dumb hack and slash that turns it into a Michael Bay movie. Just like the terrible anime adaptation.

    • Mr0303

      Having an in game model doesn’t mean that the characters are playable. As for the God Hand Slan is only a boss battle and you have Femto. They obviously had to prioritise characters and in my view they picked the most important ones. Not to mention that the Band of the Hawk members that you mentioned don’t have any distinct fighting style which will be bad for a game of this type.

      “And that’s exactly my point why Koei was the last company to pick for a Berserk game.” – well you should blame the IP holders and not Koei for that. From my point of view they did their job and delivered a decent game. It’s a bit unfair to judge a game for what it isn’t rather than what it is. Plus are you suggesting that grand over the top battles and action were never part of Berserk? I would beg to differ.

    • Dom The Elegy

      It doesn’t but at a point where you have an in game model /and/ animations for the character of how they fight, why not make them playable? And the thing about not having a distinct fighting style is not an argument because they adapted both Dragon Quest and Legend of Zelda where about 90% of the cast doesn’t have distinct fighting styles to fall back on.

      I did blame the IP holder with how I worded it. I do not get why they would give Koei the licence when they have to know that they are just wrong for the job. It was already annoying with Legend of Zelda but Berserk has just been criminally mishandled this past year and I do not understand how they can misunderstand their own work to this degree.
      I could judge the game by what it is but that doesn’t fare any better. It’s a boring mash square hack and slash with a little bit of Berserk window dressing to lure fans in; same as every other Warriors title ever.
      Battles are part of it yes but that’s the thing. They are /PART/ of it, nothing more. The character interactions and struggles are much more important than the battles they fight. The battles are merely a portrayal of the hardships when here they are the only focus and that’s selling Berserk way short. The terrible anime does the exact same thing, trying to glorify the action as this epic shit and botching every step of the way.

    • Mr0303

      “It doesn’t but at a point where you have an in game model /and/ animations for the character of how they fight, why not make them playable?” – resources and time management.

      In Dragon Quest and Zelda each character has a distinct fighting style be that mage, healer, archer, brawler etc. This is why they could muster up a move set for them. Pippin and Corkus, Rickert and Gaston are just generic warriors. At least Judeau had the knives going for him.

      “I do not get why they would give Koei the licence when they have to know that they are just wrong for the job.” – if they wanted to make a Berserk musou, Koei is right for the job and delivered.

      “I could judge the game by what it is but that doesn’t fare any better. It’s a boring mash square hack and slash with a little bit of Berserk window dressing to lure fans in; same as every other Warriors title ever.” – I guess this is your personal dislike for musou titles. They are not all the same and I can argue that Berserk is a competent one, which shines during the boss battles.

      “The battles are merely a portrayal of the hardships when here they are the only focus and that’s selling Berserk way short.” – well it’s a game about the battles. This argument is the equivalent that Gwent doesn’t represent all the intricacies of the Witcher universe.

      In terms of character struggles I’m not even sure the manga is about them. It feels more like Guts being on a magical adventure with his band of OP warriors. I did drop the manga a while back, but I can’t imagine it has changed too much.

    • Dom The Elegy

      This is pretty much a circular discussion so this will be my last posting mainly because this point is just too funny not to address
      “They are not all the same and I can argue that Berserk is a competent one, which shines during the boss battles.”

      It /shines/ during boss battles? What exactly does? The horrible camera that freaks out all the time and robs you of any sense of what’s going on? The fact that the bosses do not react to your attacks in any way, making the entire thing have no impact or sense of progression? The unblockable spammed attacks of the bosses that basically stun-lock you half the time? With a fighting system this intricate and well thought out you have to be more specific.

      But basically this whole thing can be boiled down to I’m a fan of Berserk but not Musou, you’re a fan of Musou but not Berserk so our opinions were almost solidified before the game even came out. Would be interesting to see someone who likes both but I doubt any Berserk fan could stand up for this.

    • Mr0303

      “The horrible camera that freaks out all the time and robs you of any sense of what’s going on?” – the camera does no such thing, plus are you aware of the right analogue stick? You can control the camera with it in case its not where you want it to be. Plus lock-on is a thing.

      “The fact that the bosses do not react to your attacks in any way, making
      the entire thing have no impact or sense of progression?” – they do react to your attacks unless they are in rage mode, when you shouldn’t be attacking anyway because they are invulnerable.

      “The unblockable spammed attacks of the bosses that basically stun-lock you half the time?” – I have seen no such attacks. There are also items that reduce the chance of you being stunned. Equipment is a pretty big part of the game.

      “With a fighting system this intricate and well thought out you have to be more specific.” – OK, I will be more specific. Due to the health, damage output and attack variety of the bosses you can’t just spam a single combo and expect results. You have to utilise your weapons, items and manage the Frenzy Mode and use the Deathblow at the right time.

      “you’re a fan of Musou but not Berserk” – hold on a second. Why did you assert that I’m not a fan of Berserk? I’ve watched all the anime, OVAs and read most of the manga. Or are you just the “true fan” police? “Would be interesting to see someone who likes both but I doubt any Berserk fan could stand up for this.” – apparently you are.

      “our opinions were almost solidified before the game even came out” – speak for yourself. I judge a game once I’ve played it. Have you even played the game?

  • DizzyGear

    So what shiny thing distracted him this time?

    Love Live? Kankolle? Granblue?

    • Panpopo

      Burnout 🙁

  • Miqubi

    Good thing I dropped it and haven’t looked back

  • Panpopo

    I wonder if he would consider converting berserk from a manga to a light novel format. That way he can complete the series faster and move on to something else. He has made no secret on the past burnouts due to the detail in his art style.