Dark Souls III: The Ringed City Launch Trailer and New Screenshots

Friday, March 24th, 2017

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Dark Souls III: The Ringed City DLC

 

Bandai Namco Entertainment has released one final trailer for Dark Souls III: The Ringed City DLC along with a new set of screenshots. This second and final expansion DLC for Dark Souls III will launch on Steam on March 27th, and on the Xbox One and PlayStation 4 systems on March 28th. The new screenshots and trailer for Dark Souls III: The Ringed City DLC “highlight the decrepit Ringed City along with the lost wanderers, royal residents, and fearsome beasts that are found within its walls.”

Here’s the new batch of screenshots. Luckily I was able to get them from the internet for you, since the press release’s link was not working.

 

And last but not least, here is the launch trailer for the Dark Souls III: The Ringed City DLC:

 

Checkout the full press release below:


 

NEW DARK SOULS III: THE RINGED CITY TRAILER AND SCREEN SHOTS NOW AVAILABLE FROM BANDAI NAMCO ENTERTAINMENT AMERICA INC.

Descend into DARK SOULS™ III: The Ringed City™, the second and final DLC expansion for DARK SOULS III, available digitally on March 27, 2017 for STEAM™ and March 28, 2017 for the PlayStation®4 computer entertainment system and Xbox One.

The new DARK SOULS III: The Ringed City trailer and screen shots highlight the decrepit Ringed City along with the lost wanderers, royal residents, and fearsome beasts that are found within its walls.

The new trailer can be found with the following YouTube link: https://youtu.be/5VhnJ-7PbTE

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.