PAX West IMPRESSIONS: The Fall – Unbound

Tuesday, September 6th, 2016

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The Fall Unbound | Logo

One of the games I was fortunate enough to demo at PAX West was The Fall: Part 2 – Unbound. I actually own the original game on my Wii U, and though I find it utterly captivating plot-wise, was somewhat frustrated by the complex controls. Luckily, Part 2 promises tighter controls, as well as an even stronger focus on story. But how did it play at PAX?

The Fall Unbound | Arid

I can comfortably say I was pretty pleased with most every aspect of the demo of The Fall – Unbound. Luckily the demo avoided plot points from the first game pretty well, so I didn’t have the first game ruined for me. I found the puzzle solving and interaction elements pretty intuitive, and only had one small issue – the combat. There is a sequence where you are beset by several enemies on either side, and need to use your kung fu skills to defeat them. You attack either left or right, depending on your button choices, and while that’s fine, I found the buttons to be a bit unresponsive at times. But that’s okay for two reasons. One, the game is slated to release for pretty much everything in Q1 of 2017, meaning there is still time to polish things. Secondly, I could ignore the somewhat clumsy combat because I was utterly captivated, once again, by the story in The Fall – Unbound.

The Fall Unbound | Combat

Once more, the atmosphere and drama in the game play a pivotal role. You play an AI from the first game who is desperately trying to return to her original body and escape the scrutiny of a group referred to as The Many. Along the way, you’ll take over a couple of other droids and need to puzzle your way to a virtual environment. Once you get there, you are able to find your way to your body, except something is wrong with it. As you body jump, you are beset by a mysterious, shadowy phenomenon that seems to be haunting you. This entity is no doubt deeply rooted to the plot of The Fall – Unbound, and I now find myself very determined to beat the first game now so I can experience the sequel unspoiled. Be sure to stay tuned to oprainall for more coverage of The Fall: Part 2 – Unbound, and check out the sweet teaser trailer below!

The Fall Unbound | The Many

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.