E3 2016: PR: Harvest Moon: Skytree Village

Tuesday, June 14th, 2016

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Harvest Moon: Skytree Village | oprainfall

After a successful foray onto mobile platforms, the Harvest Moon franchise is returning to Nintendo’s handheld system. The newest entry in the series, Harvest Moon: Skytree Village, is set to land on Nintendo 3DS sometime this fall.

The game features an entirely new storyline that tasks players with the restoration with seven legendary Skytrees, which make the town so iconic by bringing prosperity and power to the surrounding area. You can play as a boy or girl, woo a bachelor/bachelorette of your choice, and start your own family. There are many new character, crops and flowers to discover, and new fishing mechanics.

Many people used to live in Skytree Village, but times have changed in the Oasis of the Harvest Goddess. As the power of the Harvest Goddess began to fade, the land went from green, lush, and healthy, to a parched, dry wasteland. It’s up to you to help restore the land to its former beauty.

Harvest Moon: Skytree Village features user-friendly tutorials allowing players to immediately jump into the thick of things. Customize your farm, raise and lower the land, create rivers and ponds, and more. Upgraded tools can assist farmers and make the job more efficient. You’ll also need to make time to take care of your newest herd animal, the Poitou Donkey.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.