Playism Presents A Healer Only Lives Twice

Friday, June 3rd, 2016

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A  Healer Only Lives Twice Feature

Playism is happy to present the next release from Japan, A Healer Only Lives Twice. The RPG is coming to PC via Steam today (June 3rd) for $4.99 with a discounted price of $4.49 for the launch week. More about this title in the press release below.

PRESS RELEASE


Playism is happy to present the next release from Japan, A Healer Only Lives Twice.

Challenging the notion that playing a support character is less interesting than being the attacker, PonPon Games and PLAYISM have come together to publish an strategy game that is dedicated to the forgotten entertainment of being a healer. “A Healer Only Lives Twice” has a surprisingly simple premise that turns into an addicting RPG–clicker with an added twist of RTS. When a player and his knightly friend get cornered in a vast dungeon, the priest’s healing powers become their last hope of surviving the endless streams of adorable monsters!

A Healer Only Lives Twice

“A Healer Only Lives Twice” features three modes that cater to players of any skill and interest level – including Main (standard story mode), Main EX (story mode with no upgrades enabled), and Trail (start a random encounter, good for practice runs and casual fun).

After mapping the dungeon while the monsters are asleep, you quickly find yourself cornered by monsters. Choose the target for your knight and let him do the attacking, your job is after all, more important. Work with and upgrade a plethora of skills to keep your knight healthy and use the items from monster drops to craft upgrades, torches, potions and more, to help you along the journey.

a Hero only lives once image 1

The priest must keep up the HP on each of his knight’s limbs while helping boost attacks to save fuel on limited torches. As they become stronger by advancing through the dungeon, the time limit to cast heals and use items becomes shorter while enemies become significantly more powerful and smart. It’s game over if either the knight dies or if you run out of torches. Although a red stone power up can be used to clear all monsters, these monsters won’t give any items or experience. Under an increasingly tight time constraint, do you choose to progress onwards without valuable loot or would you push your knight to his limit and potentially lose the game?

A Healer Only Lives Twice 3

Features:

Easy to learn but difficult to master
Variety of skills and items to use, make each move count!
A unique perspective from the healer’s point of view
Combines elements of RPG, RTS and clickers
Time constraint induced tension and strategy
Support for both controller and keyboard & mouse
Indirect progress saving via skill upgrades outside the dungeon
Adorable monsters with a large skill set that become smarter as you progress

 

About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!




  • Tiredman

    Looks fun.