PR: 7 Days to Die Gets Xbox One/PS4 Date

Wednesday, May 25th, 2016

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7 Days to Die

 

Telltale Publishing has announced that the hit survival-crafting game 7 Days to Die (made by the Fun Pimps) will be landing on Xbox One and PS4 next month. It will arrive in North America as both a digital and a retail product, and as a digital product in Europe. Both console versions will launch on June 28th with a price tag of $29.99 USD. The console versions of 7 Days to Die are already available for preorder at places like Amazon, Best Buy, GAME, and GameStop. There is also a preorder bonus in the form of 5 exclusive skins from Telltale’s The Walking Dead (including Lee and Michonne).

7 Days to Die

 

For those wondering if these skins will come to the PC version of the game, it is being considered according to a pinned thread on the impending console launch in the game’s Steam forums. It is not known yet if or when it will happen, or whether it will be a free update or a paid DLC. Of course, it would be a poor move not to add them to the PC version, as that would be a less than satisfactory way to treat the core fan base on the PC (who have made the game the success that it is). For now, PC players will just have to watch and see what they decide to do. In the meantime, today’s press release also included a short interview with the developers for you to watch:

 

You can check out the full press release below:


 

Telltale Publishing bringing the hit survival game ‘7 Days to Die’ to PlayStation 4 and Xbox One on June 28th

 

Telltale Publishing today announced that the hit survival horde crafting game 7 Days to Die will release on PlayStation 4 and Xbox One for the first time on June 28th as both a digital and retail product in North America, and digitally in Europe; and will be available on July 1st for the first time at retail in Europe. The recommended retail price is $29.99 USD or equivalent, and the game is currently available for pre-order at GameStop, Best Buy, GAME, and Amazon. 7 Days to Die is published in collaboration with the Dallas-based independent developer, The Fun Pimps.

 

Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world survival game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide, generating hundreds of thousands of hours of community content on YouTube and other streaming video platforms.

 

Fans of Telltale’s The Walking Dead series in partnership with Skybound will be excited to learn that pre-ordering 7 Days to Die will give them exclusive access to 5 character skins from Telltale’s hit series, including Michonne and Lee Everett.
7 Days to Die
The console version of 7 Days to Die adds a new multiplayer mode supporting local split-screen for couch play, additional online multiplayer modes and features will be revealed in the coming weeks. The game will be supported by exciting DLC content, with details to be revealed in the near future.

 

This new interview with 7 Days to Die developers gives insight into what inspired the immensely popular “survival horde crafting game” , as well as what players can expect in the console version.

7 Days to Die is rated is rated ‘M’ (Mature) for Blood and Gore, Strong Language, and Violence by the ESRB. The game is published by Telltale Publishing in partnership with The Fun Pimps.

 

7 Days to Die is currently available for Windows, Mac OS X, and SteamOS and Linux in Early Access on the Steam platform.
For more information on The Fun Pimps, visit  the official website, follow @7DaystoDie on Twitter, and like 7 Days to Die on Facebook .
For more information on Telltale Publishing, visit the official website,  Facebook, and follow  @TelltalePublish on Twitter.
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About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.