PR: Shadwen Launching on May 17th

Thursday, May 5th, 2016

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By


Shadwen

 

Frozenbyte, a Finnish game developer, is happy to reveal May 17 as the release date for their stealth-action game Shadwen. It will initially launch on PC (including OS X and Linux) and PlayStation 4. Pricing for the game will vary slightly from one platform to another. For PC players the game will launch with a discounted price tag of $14.55 / 14.55 € or less. Once the launch discount expires it will be priced at $16.99 / 16.99 € across all platforms and stores.

You will be able to purchase the game from Steam®, PSN™, GOG.com, Humble Store, Origin™, the Mac® App Store®, and the GeForce NOW™ store. Frozenbyte’s press release also includes a trailer and a bunch of new screens of the game in action, which you can check out below.

Check out the full press release below:


 

SHADWEN™ LAUNCHING ON MAY 17
(PC, PLAYSTATION® 4)

Helsinki, Finland – 5th of May, 2016

Finnish game developer Frozenbyte is happy to confirm May 17th as the release date for its upcoming stealth-action game Shadwen (official website at www.shadwen.com). The initial launch platforms include PC, PS4™, OS X® and Linux.

The launch price of the game will vary slightly based on platforms and stores and their pricing policies. On PC it will be $14.55 / 14.55 € or less, and the regular price once the launch discount is over will be $16.99 / 16.99 € across all platforms and stores.

Shadwen will be available for purchase from Steam®, PSN™, GOG.com, Humble Store, Origin™, the Mac® App Store®, and the GeForce NOW™ store.

About Shadwen

Shadwen is a stealth-action game where the only rule is to remain unseen. Stay hidden – or the ruthless guards will kill you on sight!

Shadwen, an assassin on a quest to kill the king, has a chance encounter with an orphaned girl, Lily. She follows Shadwen on her dangerous journey, but when the ruthless guards get too close, Shadwen must take action right in front of Lily’s eyes.

Will Shadwen risk the girl’s budding trust by resorting to violence, or try and find another way while keeping her real purpose concealed?

To kill or not to kill – that is the question.

The release announcement trailer at https://youtu.be/hoE8MG4oW8k showcases the game and its physics-based world and the emotional story:

 

FEATURES

  • MOVE FREELY – Sneak and explore around the dark and gritty medieval province and use the environment to your advantage – use your rope to grapple onto rooftops, silently drop from ceilings, or veil yourself in the shadows.
  • STAY HIDDEN – Pick your assassinations carefully. Avoid being seen, heard or getting caught indirectly. Suspicious sights and noises will alert the guards – use it to your benefit!
  • TIME IS AN ACCOMPLICE – Time stands still when you are not moving Shadwen, allowing you to stop at any point mid-motion. Rewind time to manipulate your past and present actions!
  • USE PHYSICS – Use physics and a freely attachable rope to drag and topple objects. Make deaths look accidental; let gravity do the grave work.
  • CREATE TRAPS AND HAZARDS – Set up traps and hazards to lure guards towards their untimely demise; discover new ways to eliminate or distract your foes by crafting items into deadly surprises, including poison traps, spike devices, decoy toys and more.
  • TWO CHARACTERS – Embrace the darkness with Shadwen and her abilities to protect Lily and create a safe passage for her.

 

New Screenshots (14 April 2016)

 

 

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • Mr0303

    I’m not a big fan of stealth games, but I’m glad Frozenbyte is trying new things.

  • The game is looking pretty good. I wonder how much control the player will have though.