Summon Night 5 | cast

It’s with a bit of mixed emotions that I can say that Summon Night 5 is heading to PlayStation Store digitally December 15th. While I am glad that we’re finally getting the latest entry, which actually released in Japan as a physical PSP game a couple years ago, I am sad this is the first entry not by Flight-Plan. Then again, I suppose I should be happy that Namco Bandai decided to acquire the rights from Banpresto in the first place, since otherwise the series would have been dead since 2010, when Flight-Plan closed.

Summon Night 5

When it releases in just a week or so, it will be priced at $30.99, according to Gaijinworks, who are publishing the game. Those who ordered the limited edition physical and digital bundle, they get their downloads a day early, but the physical version will take a bit longer. In case you are not familiar with the premise of the game, here’s a quick rundown.

When worlds collide and everything is turned upside-down, a new order be created to keep chaos at bay. Bandai Namco’s Summon Night 5 is the continuing story of that order-keeping society, the Eucross, and the adventures their Summoners have keeping their world and the disparate races from the Otherworlds in balance. Players can choose to experience the story as rookie Summoners Folth or Arca, and one of four possible partners (their “Cross”), giving the game’s dialogue and feel a unique flavor on up to eight different playthroughs. What players see, and how the characters react depends on what characters are chosen at the beginning of each playthrough. But whatever choices a player makes, they’re in for a charming and sometimes tense Strategy-RPG adventure as they gradually unravel a plot that threatens the balance the Eucross is sworn to protect. The game features beautiful 2D and 3D art with battles presented in user-adjustable isometric perspective, and gorgeous animation that is a hallmark of Bandai Namco productions.

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Josh Speer
Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.