Making It Rainfall Week 6: Puzzle Time!

Monday, December 7th, 2015

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This time we tried something new for Making It Rainfall, and let readers choose the theme of this month via a poll. We had some interesting categories, but the one that won out was none other than Puzzle Levels. An innocuous enough choice, but one that was a lot trickier in execution than I had realized. I mean, what exactly defines a puzzle? Is it a level with barely any acrobatics? One full of traps and pitfalls? Or is it a level that challenges your expectations and makes you figure out how to proceed? Regardless of the answer, we came up with some interesting levels for you this week. Please enjoy the following levels, and make sure to leave a star if you enjoy them! And as always, feel free to comment below with any thoughts.

Andrew’s Levels

Level 1 – Curious Castle
Upload Code: 3A2C-0000-0106-C71D

Making It Rainfall | Curious Castle

I call this stage Curious Castle. It features a handful of (diabolical) challenges that need to be cleared with a combination of brainpower and quick reflexes. I also took inspiration from my very first level to provide a twisted challenge toward the end. I hope it’s fun, I had quite a time making it!

Josh’s Levels

Level 2 – Door Dismay
Upload Code: 1594-0000-00FD-FC83

Making It Rainfall Door | Dismay

This was my first attempt to do a puzzle level, so I kept things simple. The primary puzzle in this level is how to get to the exit. You have 3 doors to choose from, and only one will take you the right way. The others will take you back to the beginning of the level, as well as past the checkpoint flag. There is even a hidden route at the very start of the level, which may or may not lead to success…

Level 3 – The Beginning is the End?
Upload Code: CF2D-0000-0109-A25A

Making It Rainfall | The Beginning is the End?

This level is tricky, since you start out with victory in sight, but no way to get to it! The puzzle is quickly figuring out your way to reach and defeat Bowser. This is honestly my favorite of my puzzle levels, and is challenging without being unfair. I hope you all enjoy playing it as I did making it.

Level 4 – The Long Way…
Upload Code: 0213-0000-00FE-08ED

Making It Rainfall | The Long Way...

The puzzle in this level is a bit mean. The name points out the trick, but I don’t want to give it completely away. Suffice to say, this level can be as long or short as you want it to be. All it requires is that you pay attention to the environment and watch out for hidden visual cues. Either way, this level is pretty simple, with some standard challening platforming and tricky sub rooms.

Michael’s Levels

Level 5 – Ice Trains
Upload Code: EE45-0000-010B-0D07

Making It Rainfall | Ice Trains

This one starts out in an underground area tasking you to find your way through a small maze. There are some simple puzzles using bombs once you reach the surface. Midway through development of this level, I learned how to make moving platforms out of solid blocks without one block spaces in them. The result is a moving platform similar to the ones made of brown blocks in castles in some Mario games. I also had the thought, what if this moving platform was made of ice blocks? I made the platform 8 blocks long to keep it from being too hard. I also made a second ice train but this time put wings on all of the blocks to make them move faster. This last part is a bit harder and this ice train is 2 blocks shorter than the first one too, but this segment is also very short to compensate. I also added a 2nd checkpoint just before this part. As usual there are also a few 1UPs hiding around the level!

Level 6 – Puzzling Path
Upload Code: 8837-0000-010A-8364

Making It Rainfall | Puzzling Path

This level throws a few shell puzzles at the player and a couple of other puzzles. The shell puzzles open “doors” allowing you to advance further in the level. Puzzling Path also contains an underground portion that consists of a little less puzzling and more platforming. You will need Yoshi’s help to get to the end of the underground area though, but you’ll have to head to a new above-ground area to find him before returning to the underground the way you came! A few 1UPs are hiding around the level too. Have fun and I hope you enjoy this level!

That’s it for this week! Join us in two weeks time for a Holiday themed segment of Making It Rainfall!

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.