Xenoblade X: The Secret File Art of Mira Art Book Releasing In December

Saturday, November 21st, 2015

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Xenoblade X - Illustration

There was a second image given, but that contains a big spoiler.

Popping up on Amazon Japan not too long ago, the page was recently updated with a image from the book showing concept of Lyn, and with that, a proper release date for the art book for Xenoblade X. Art book titled Xenoblade X The Secret File Art of Mira will be priced at 3,240 Yen and be released next month around the 25th of December. You can pre-order the book here.

The original Xenoblade also had a similarly-named art book the Xenoblade: The Secret File – Monado Archives which was released just months after the game’s release in Japan back in 2010. So its no surprise an art book is already on the way for its spiritual successor, and while no page number was given, it will most likely have around the same more or less which was 251 pages.

Xenoblade X will launch in less than two weeks in the west for the Nintendo Wii U.

About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.