Xenoblade Chronicles X is Bigger than Skyrim, Fallout 4 or Witcher 3

Monday, November 9th, 2015

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Xenoblade Chronicles X - Skells | oprainfall

The world of Xenoblade Chronicles X is big, really big!  We’ve known that for a while now, but some people got curious exactly how big the world of Xenoblade Chronicles X was, so they did some comparisons. They did a video comparison of a Nord running across Skyrim and a Skell running across Mira.

Even though the Skell is much faster than a Nord in heavy armor, they still manage to make the trip across Skyrim much faster than across Mira. Looking at some exact numbers, Skyrim is about 37 km2 (14 mi2); compare this to Mira, which is about 400 km (154 sq mi). To put that in context, the city of San Fransisco could fit into Mira four times.

Of course, they didn’t stop at comparing Xenoblade to Skyrim, they compared to some current gen open world games as well. According to the video, the world of Xenoblade Chronicles X is approximately five times the size of the world of Fallout 4 and three times the size of the Witcher 3.

That’s pretty damn impressive. I’m looking forward to exploring Xenoblade Chronicles X’s massive world on December 4th. How about you all? Does this get you excited for the game? Be sure to let us know in the comments.

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About Colin Malone

Colin has been playing video games since he was very young and is a fan of several genres including RPG, strategy and platformers, among others. He graduated from Southwestern University with a degree in communications and currently writes for Wii U Daily, Operation Rainfall and Inspectioneering Magazine. His long term goal is nothing less than to become the Hunter S. Thompson of games journalism.




  • Klagmar

    I’m not sure bigger is necessarily better, to be honest. Part of the reason the original Xenoblade was so amazing was because it felt like a huge open world while actually being tightly constrained enough that it wasn’t a sprawling mess like Skyrim. I guess we’ll see, though.

    • Zero’clock Gaming

      Indeed, I can also make an empty ground texture and stretch it out to bazillions of miles, if there is nothing to do then its really just that, empy space.
      The world needs to be filled with stuff to do, secrets to find, different looking areas etc etc etc, pure size has no value what so ever.

  • Joshua J. Slone

    I like me some Xenoblade… but I guess Just Cause 2 and 3’s maps that are 32×32 kilometer squares still wins out. Though a fair portion of that is ocean water.