Assault Android Cactus Blasting Its Way to Vita

Thursday, July 16th, 2015

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Assault Android Cactus | Vita

A little while ago I got the chance to try out sweet twin stick shooter Assault Android Cactus on my laptop. I really enjoyed my time with the game, and it was the first game to make me realize how much I love playing twin stick shooter games. Witch Beam did a fantastic job with the version of the game I played, and now anybody who has a Vita will be able to try the game out sometime this Summer! Though an official release date and price are yet unknown, I highly recommend the game to anybody who is a fan of frantic, colorful and constantly challenging games.

The difficulty of the game is somewhere between Ikaruga and Sin and Punishment: Star Successor, but much more colorful and cutesy, since all the playable characters are adorable yet bad ass robot girls. Think Power Puff Girls with armor and laser beams. Best of all, the crazy bosses will push you to your very limits, demanding you master the game to beat the robot monstrosities. The entire conceit of the game is wrapped up by the battery mechanic. So long as you keep yourself charged up, you won’t die, but once your battery runs out, it’s game over. This really forces the players to learn enemy patterns and up their gaming skills. I myself can’t wait to try Assault Android Cactus on my Vita. While it plays well on my laptop, I am sure it will play even better with the Vita’s dual joysticks.

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About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Review Manager he spends far too much time editing reviews and random articles. In his spare time he counts the days until Mega Man 11, TWEWY Final Remix and Wargroove release.