By Joe Sigadel / June 24th, 2015
During an interview with Famitsu magazine this week, director Tetsuya Nomura gave a few bits of information concerning the Final Fantasy VII remake. The game is set to release first on PlayStation 4, and at this time, no other platform has been decided upon. The teaser trailer which was shown at E3 will be part of the game, but Nomura hopes to improve on the quality by the time it comes out. Mr. Nomura implies that Final Fantasy VII’s remake will be more than just the same game with vastly improved HD-visuals and more realistic character models. While it was mentioned earlier that there would be some changes to Final Fantasy VII’s story, Nomura has stated that there won’t be any additional characters or major changes to important plot points. In another interview with engadget, Tetsuya Nomura had the following to say about possible changes to Final Fantasy VII’s combat:
The comedy or the lighthearted parts — I like those. I don’t want to change it that much. But we can’t have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn. That would be bizarre. Of course there will likely be changes there. But if we took away parts like the lighter moments of the game, then it would no longer be FFVII.
I think it’s safe to say that the Final Fantasy VII remake won’t play quite the same as what we experienced back in 1997 on the first PlayStation. Here’s hoping the changes coming are good ones.
Final Fantasy VIIFinal Fantasy VII remakePS4Square EnixTetsuya Nomura