Hyrule Warriors: Legends to get DLC?

Monday, June 22nd, 2015

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Hyrule Warriors

 

Hyrule Warriors: Legends Producer, Yosuke Hayashi, has given some new insight into the upcoming 3DS game and the developer’s plans for it in an interview with Famitsu. It’s looking like the game will have more content than we may have previously thought. Hyrule Warriors: Legends was inspired by Zelda fans who commented that they wanted to take the battle on the go. It then began development to meet this need. Personally, I still haven’t come close to finishing everything in the Wii U game, but I’m excited about the upcoming Hyrule Warriors: Legends for 3DS! Also, if you missed it, Nintendo quietly released a surprise for owners of the Wii U Hyrule Warriors during E3, to celebrate the announcement of the upcoming 3DS title.

You’ve probably heard about the two new characters that we already know about in Hyrule Warriors: Legends (Tetra and the King of Red Lions). In the interview, Hayashi reveals plans for more new characters, saying “we plan to add new characters other than [those two]. There are fan favorites…so I’d be happy if you kept guessing who will join the fight while waiting for follow-up information.” At this point, DLC is sounding pretty likely for Hyrule Warriors: Legends some time after its release early next year.

Hyrule Warriors: Legends

Time to head back to Hyrule!

 

It seems that the Wind Waker content had been cut from the Wii U Hyrule Warriors simply because “it wouldn’t work with the story,” The new 3DS game gives the developers a chance to do something about that, so that’s what they did. The Wind Waker content will continue the main story, and won’t just be tacked on extra content, and they’ve already stated that you’ll be able to transfer those characters into the Wii U game (whether this will also be true for any future DLC characters remains to be seen, but hopefully it will). Hyrule Warriors: Legends will also have StreetPass support, along with Amiibo support similar to that of Hyrule Warriors on the Wii U. The game is set to launch in the first quarter of 2016.

 

SOURCE

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • XypherCode

    I really don’t understand how “it wouldn’t work…” in the Wii U version.

  • blackice85

    I’m confident that the Wii U will get the DLC eventually (perhaps after some period of 3DS exclusivity) since they’ve supported it pretty well.