Nintendo Posts Official SMT x Fire Emblem Crossover Trailer

Wednesday, April 1st, 2015

Dead End Aegis Coming soon to the JAST Store!

Look for us on OpenCritic!

Share this page

Check out Evenicle 2 at MangaGamer

Check out our friends across the pond at

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


SMT x Fire Emblem | Wii U

No, you’re not dreaming. Today during the Nintendo Direct they finally announced that SMT x Fire Emblem, the much anticipated crossover announced a while back, is still in the works. Better yet, it’s slated to release in 2016 for the Wii U! Those lamenting the lack of fun titles coming out at a rapid clip for the system can rest easy. The trailer didn’t show many specifics, but they did illustrate walking around cities, massive tag team battles, and what appears to be a rocket horse. What I did not see was any grid based combat as seen in Fire Emblem, but it’s to be expected that a crossover game focuses more on one title than the other, as was the case in Professor Layton versus Ace Attorney. Regardless, it is a joy to hear this game wasn’t just forgotten by Nintendo, and I highly anticipate playing this crossover when it finally launches. Until then, enjoy this delightful little trailer!

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.