Lupeisoft’s The Reject Demon: Toko Has Been Greenlit on Steam
Wednesday, March 18th, 2015
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Lupeisoft’s The Reject Demon: Toko is now officially greenlit on Steam. The story follows Toko a Demon who has been kicked out of hell and can no longer take souls back to the underworld. The more time she spends on Earth the more human she is becoming. After being taken in by Nadia, a human, she soon has to deal with her past and own internal issues.
Sekai Project will be publishing this one and I must say it looks very interesting. I can’t wait to see the finished product. If you like the work Lupiesoft is doing you can check out their Patreon page, there is some pretty neat rewards there. You can check the Steam page for more information on this title, and also the full press release below.
When a human is destined to die, the demons ferry their souls to the afterlife. ‘The Reject Demon: Toko’ is the story of Toko herself, a demon who has been kicked out of hell. Toko cannot ferry human souls to the underworld, and every day she stays on earth has her becoming increasingly human. Her troubles, however, are only just beginning.
Toko, after being taken in by the jubilant human Nadia, is being hunted by her past alongside her own internal challenges. The Reject Demon: Toko is about comedy, action, romance, and Hell’s sacred art of Rock n’ Roll!
Originally conceived during a game jam in early 2014, ‘The Reject Demon: Toko’ has since exploded, and there’s so much more of this universe to show you. Now we are planning to release the full story of the Toko Kinetic Visual Novel, over the course of 4 Chapters, starting with Chapter 0; it features much improved art, a much bigger cast, new scenes, and a whole new conclusion that doubles the length of the original story!
Please note that whilst the pv has animations the animated work is unlikely to make its appearance until the next chapter or success of the title.
There will however be new updated sprites/cg/bg/story & music expect a PV for each chapter.
More Information can be found in the latest blog post here