Superhot Team Doubles Their Budget to Half A Million Dollars

Wednesday, February 25th, 2015

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


superhot_screenshot_2The Polish dev team behind the upcoming first-person shooter and puzzler hybrid, Superhot, has received an additional $250,000 in funding. Let’s cover the more intriguing question first. What is Superhot? Glad you asked.

For those that didn’t watch the video, here is a quick summary. In Superhot time moves forward only when you’re moving. During shootouts, hiding in cover does absolutely nothing because absolutely nothing is happening. Time is stopped. Only by moving around do the bullets fly, and even then, time move very slowly. That means you can weave between the spray of bullets like Peter Parker in a fist fight, sans backflip.

An even more succinct explanation goes like this. You’re basically the Flash with a gun and a sword.

The Superhot Team brought their game onto Kickstarter last year and was successfully funded reaching $250,000. Along with all the funding they received afterwards through more fan contributions and business arrangements, the team has half a million dollars to make their game a reality.

Currently, the team is hard at work creating a playable alpha prototype to be shared with a small group of their Kickstarter backers. That will be released on February 28th and includes six levels as well as a storyline. No word yet on when we can expect a final release version. It will be released for PC, Mac, Linux, and Xbox One.

Also if anybody can tell me how to get the words superhawte out of my brain, it would be greatly appreciated.

About Karli Winata

Karli Winata is an avid gamer with a taste for a little bit of everything. Except for sports games. And racing sims. And definitely not hidden object games! I guess everything is too broad a term. Suffice it to say that he has been known to play hours of Call of Duty multiplayer in between bouts of Persona fusing and Star Coin collecting while saving the world/galaxy through sensibly bald space marines or plucky teenagers with impossible hairstyles. Where does he find the time to write about them?