(Japan) New Video Released for Rodea the Sky Soldier

Sunday, February 15th, 2015

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

Trending Posts

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Rodea the Sky Soldier | oprainfall

Kadokawa Games recently released a video, titled Rodea: The Movie Part 1, showing off some gameplay for their upcoming game Rodea the Sky Soldier, including a few impressive-looking boss fights.

The video starts at the the game’s opening, when the titular humanoid robot Rodea is found by the game’s heroine. This is followed by showing some of the gameplay, such as flying by facing a target and pressing the A button, and keeping the fly meter charged up with “Graviton.”

The video demonstrates that the B button is used for boosts and to attack enemies. Although it uses up more of the flying meter than regular flight, so it should be used sparingly.

The Y button is used for high jumps. These can be used for either getting the lay of the land, or setting up a stomp attack.

Finally, the video concludes with some footage of a boss fight against a gigantic golem-looking monster. This is probably the most exciting part of the video, and makes me really hope for a US release. Right now though that doesn’t look like it’s in the cards, so far only the Japanese release date of April 2nd has been announced.

About Colin Malone

Colin has been playing video games since he was very young and is a fan of several genres including RPG, strategy and platformers, among others. He graduated from Southwestern University with a degree in communications and currently writes for Wii U Daily, Operation Rainfall and Inspectioneering Magazine. His long term goal is nothing less than to become the Hunter S. Thompson of games journalism.