By Operation Rainfall Contributor / November 17th, 2014
Xenoblade Chronicles X director Tetsuya Takahashi used the official Xenoblade Twitter account to update fans on the progress of his current project. He also said that he will attempt to continue the updates 2 or 3 times a week, so expect more news as we get closer to a release.
Translated by Siliconera, Tetsuya said the following over several Twitter posts:
Apologies for the wait, I’m thinking of rambling here 2 or 3 times a week from now on. This time, I’ll start by talking briefly about how the Xenoblade X project began.
After the completion of the previous Xenoblade, when I told [Hitoshi] Yamagami-san’s team at Nintendo that I wanted to create something a little more sci-fi using Xenoblade as a base, they said it could be worth the challenge.
So then, we began thinking about what updates would be possible with the Wii U (such as making the maps seamless, having the game connect online, etc.) and started to research. When everything seemed feasible, that’s when actual development began.
Xenoblade Chronicles X is in development by Monolith Soft for the Nintendo Wii U and will release in 2015 worldwide.
Monolith SoftXenoblade Chronicles X