Games That We Would Love To See Get a Sequel

Thursday, September 25th, 2014

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Sequels | oprainfall

When people make a game, they sometimes plan on making a sequel to back things up, but a good majority of the time, this is not the case. Some developers plan sequels, but they never come to fruition, and, sometimes, they don’t have one planned at all! These are our picks for games that we think deserve a sequel. If you think that we may have missed a game, let us know in the comments what sequels you would like to see. Also, let us know if you like these articles, maybe we’ll do some more! Anyway, enjoy!

Colin Malone — F-Zero GX

Sequel | F-Zero GX - Fire Field

Originally made for the GameCube, F-Zero GX is one of my favorite games of all time, and probably one of the best racing games of all time. That makes it even more baffling that Nintendo hasn’t made a proper sequel for it yet. True, since then we’ve gotten a title or two for the GBA, but those games weren’t in the same vein as F-Zero GX or X. Every part of that game was amazing: the sense of speed was exhilarating, the races were exciting, the game was challenging without being frustrating, the music was great and it was packed with so many fun details. It was everything a racer should be. Some of the mechanics, most notably the anti-gravity mechanics, have been incorporated into Mario Kart 8, which had made fans doubtful we’ll be seeing a sequel anytime soon though. It’s sad because F-Zero GX had some truly inspiring course design, and used anti-gravity in ways that put Mario Kart to shame.

Andrew Mathieu — Okami

Sequel | Okami HD

An old dog with plenty of tricks up its sleeve.

Okami for the PlayStation 2, originally developed by Clover Studios and published by Capcom, holds the distinction of being the worst-selling video game to ever receive a “Game of the Year” award. Despite having a beautiful water-color art style, a vast world to explore and having some of the best action/adventure elements that rival most 3D Zelda games, the original game was somehow overlooked by most PS2 gamers. The game has endured the last few years, receiving re-releases on the Wii and PS3, as well as getting a bite-sized sequel in the form of Okamiden on Nintendo DS. While this is more than most video game IPs may ever receive, the potential of a new Okami game on modern hardware is far too great to ignored, especially with the Celestial Brush mechanic just dying to be utilized on touch-based systems like Wii U, PS4, 3DS or even PS Vita. The potential is enormous, and, if Capcom could potentially get some the original developers involved, it would be a match made in heaven. While a game the scale of Okami would be a major financial risk, given the first game’s commercial failure, it would still have lots of potential given the acclaim of the original. For now, one can only imagine the majesty of Okami on current generation hardware.

Josh Speer — Demon’s Crest

Sequel | Demon's Crest

Back in the 90s, Capcom released a relatively unknown platformer with light RPG elements and a horror theme called Demon’s Crest. This game was unusual for many reasons. First of all, in it you played a villain from the Ghouls and Ghosts series, the annoying winged imp, Firebrand (or Red Arremer for Marvel vs Capcom fans). Demon’s Crest made him the unlikely hero, putting him on a quest of vengeance in a world populated by monsters. It also had Metroidvania elements, as most every stage had branching areas that could only be unlocked by finding upgrades in the form of transformative Crests. These turned Firebrand into different types of gargoyles, allowing him access to many different forms with a range of different attacks and abilities. This lent the game a lot of replay value, as did the challenging boss fights and lack of hand holding.

Sequel | Demon's Crest

In order to truly beat the game, it required you to find every Relic and Upgrade before beating the final boss, which unlocked his true form. Then, you needed to use a password to unlock one final area with a hidden boss that made the true final boss look like a pussycat. Demon’s Crest was highly unusual at the time, since Nintendo generally avoided games with dark premises and violence. It was also unusual since Konami, at that point pretty, much had the Metroidvania genre locked down, making it a surprise that Capcom would try their hand at one. The game, unfortunately, suffered from lack of recognition, and many ignored this horror classic. Now, copies of the SNES cartridge are expensive, ranging from $120 – $180 or more for the complete game. I always found Firebrand’s quest intriguing, and wanted to see a more expansive sequel, perhaps set in a different world, or where he challenges the world of humans. I’m sure it could be amazing, assuming Capcom deigns to remember this forgotten SNES gem.

Colin Malone — Custom Robo Arena

Sequel | Custom Robo

Of the five Custom Robo games that have been made, only only two have released in the US, and they are two of the most fun games I have ever played. The first one released in the US was a semi-obscure GameCube game on a console that had so many of those. The game takes the idea of giant fighting robots and flips it on its head. In the game, you take control of tiny robots and have them fight in little arenas. The fights tend to be fast paced and high action; each robot is customizable. You can change its body, legs and weapons, and there are tons of parts from which to choose, each which is vastly different from the others and changes the way your robot fights and handles.

The gameplay for the GameCube version was fun and exciting, and it had some of the most likable and funny characters in any game I’ve ever played. It was also packed with tons of little details for players who liked to talk to everyone. A few years later, a sequel came out for the DS; Custom Robo Arena. It fleshed out the gameplay and added side battles which was real improvement over the fairly linear prequel. That said, while it was fun, neither the characters nor the setting were as interesting as the previous version. Custom Robo is one of the more interesting of Nintendo’s various franchises. It’s fun and unique, and it really deserves a sequel after all these years. If they ever did do a sequel, I’d love to see it more in the style of the GameCube game than the DS one, but it’d still just be nice to see another game from the old series that gave me so much joy.

Jeff Neuenschwander — Fire Emblem: Radiant Dawn

Ike | Fire Emblem: Radiant Dawn Needs a Sequel

So at the end of Fire Emblem: Radiant Dawn, Ike (and Soren, if you had an A-rank support with him) leaves the continent of Tellius. The question, then, is asked: Where did he go? I’d like to think that he decided to cross the Desert of Death. This, then, leads to two more questions: Did he survive? And if so, what did he see?

Yes, it was said that the Great Flood caused only Tellius to remain. But what if other continents started to reappear? What if there was another land beyond the desert? After all, there is a nation east of the desert. What’s to stop us from saying that there are more lands, races and problems on the other side, as well? There is potential for this.

I imagine that it starts as Ike is in the middle of crossing the desert. Exhausted, he collapses, but is saved by a pack of Hatari wolves. He asks to see the Queen, Nailah, but they won’t let him until he passes their trials (some gameplay, some questions that are asked of his character). As he passes each one, he gains the respect of the pack and is allowed to see the Queen.

From there, Ike is introduced to an entirely new continent, complete with its own woes and ordeals. Ike must navigate even more treacherous lands, politics and beliefs if he is to survive.

Josh Speer — Drill Dozer

Sequel | Drill Dozer

This next game might actually be less well-known than Demon’s Crest. Released late in the Game Boy Advance life cycle, Drill Dozer was a fantastically-creative game from the same minds that brought us Pokémon. Players controlled Jill, daughter of the bandit Doug, who leads the Red Dozers. Their greatest possession has been stolen by a rival gang, a keepsake from Jill’s mother, and Jill jumps into action to get it back atop her trusty Drill Dozer. The game made good use of the unique device, and using the R and L buttons drilled forwards and backwards, respectively. Jill traversed through huge stages filled with enemies, and the game forced you to think creatively and quickly to get through in one piece.

Sequel | Drill Dozer

Besides being full of wildly creative challenges, Drill Dozer also had beautiful pixel art and complex boss fights. Better yet, it ended in such a way that a sequel was all but promised. However, much like Demon’s Crest, its lack of player recognition hurt sales, making it unlikely a sequel would ever happen. I could easily see this premise working on the 3DS or on the Wii U GamePad, especially considering Jill and her Drill Dozer last appeared in Super Smash Bros Brawl. It had even been rumored that a sequel was in the works, but, as of yet, nothing has crystallized. I just hope GameFreak can find the time to make more unique IPs like this and HarmoKnight, and give them the love and dedication they give to Pokémon.

Colin Malone — Baten Kaitos Origins

Sequel | Baten Kaitos Diadem

Developed for the GameCube by Monolith Soft, who also made Xenoblade Chronicles, you know Baten Kaitos has to be pretty amazing. It’s one of the best games for the GameCube, and one of the most interesting RPGs I’ve ever played. The prequel to the oddly-titled Baten Kaitos: Eternal Wings and the Lost Ocean, Origins takes place on a world that consists of several floating continents, and tells the story of a young man named Sagi as he fights against the plots in and outside an ever-growing empire while uncovering some of the deepest secrets of his world. The game is absolutely stunning, with some of the most beautiful and visually-striking hand-drawn graphics and backgrounds of the generation. Each continent also has its own visual style, and each one is unique and amazing.

The game did so much right because, not only was it visually beautiful, but the world itself was also vibrant and interesting — full of compelling and unique locations and people and so much to do. The battle system helped make the game even more unique, as it eschewed a normal turn-based system for one where all the characters’ attacks, along with healing and defense items are drawn from cards. It was both unique and deeply strategic. It would be amazing to see a sequel for the Wii U, and there were rumors of a sequel for the 3DS for a while, but nothing ever came of them. For the time being, it looks like most of Monolith Soft’s time is being spent on Xenoblade Chronicles X, so we’re probably not going to see a sequel any time soon, which is profoundly disappointing.

Dalton McClain — Psychonauts

Sequel | Psychonauts

From the first minute that I picked up Psychonauts, I was in love. Just the idea of being a warrior who fights, not with pure muscle, but with your mind, really hit home with me. The art style looks beautiful, and the story is simply genius. You control Raz, a psychic little boy who snuck away to go to a summer camp that trains kids to become psychic soldiers. Things slowly begin to go south, and you have to fight your way through various stages, while also collecting items and learning new skills along the way. I would love to see a sequel where you continue along Raz’s story, and end up having to go up against some more muscular enemies in some sort of war, like the whole “Brains vs. Brawn” struggle. I love this idea, but I really would settle for anything, so long as it comes out soon. I really miss playing this game and would love to see more. It was rumored that Tim Schafer had been working on a sequel, but nothing too extraordinary has been said yet. I hope he follows through on this idea so I can finally see the world come to life once again.

Of course, there are plenty of other games that we believe deserve sequels, but these are just what we’ve come up with so far. What do you think? Let us know in the comments below.

About Dalton McClain

A gamer at heart, and a creator by trade. As a shy kid who grew up in a small town, my only solace was with the games that I enjoyed playing. That being said I enjoy just about every type of game, but more than anything I love playing horror/unique games. I look forward to sharing my knowledge of the strange and unusual with the world.

  • Steven Shemwell

    with you on the BK thing D: it was awesome

  • Ralopoz

    The game I want a sequel to most is Valkyrie Profile 2. My life needs more Valkyrie Profile

    • Infophile

      Have you not heard of Covenant of the Plume, or are you not counting it? (Since it’s a prequel and has quite different gameplay mechanics.)

    • Ralopoz

      Of course I’ve played it (I’ve beaten it three times), but I’m not counting it since it’s more like a spinoff

    • Thanatos2k

      Handheld spinoff is not a sequel. Even Hrist mocks the game IN the game demanding Valkyrie Profile 3: Hrist

  • Tyrannikos

    My most desired sequel?
    Luckily, it seems SE is making decisions that seem like they could potentially be getting a clue. I really hope that, someday, we get The World Ends With You Too.

  • Vinicius

    I really want a Baten Kaitos sequel, also the sequel was rumored for the DS. And i really liked the idea for the Fire Emblem sequel.

  • WishingTikal

    Skies of Arcadia?

  • multibottler0cket

    Even though this will probably never happen, and even though if it did it likely wouldn’t end up on Wii U since the company pretty much moved over to the Sony side after making this game, I would LOVE for them to make a sequel to Arc Rise Fantasia. That game is one of my all time favourites in my 300+ video game collection. I know the voice acting sucks, but it doesn’t affect gameplay or story. Plus you can turn it off 😛

    • Vinicius

      Wow, it’s hard to find fans of Arc Rise Fantasia nowadays.

    • Atralane

      I actually enjoyed it as well. Granted, the voice acting does unfortunately suffer, but it was another fairly innovating RPG game for the Wii that I had fun with.

    • multibottler0cket

      It’s such a shame that a poor localization can turn so many people off from a great game. I recommend it to anyone who is a fan of Tales games and turn based RPGs, or just anyone who likes console turn based RPGs, because they’re so damn hard to find nowadays.

    • Giordan

      Because they can be a drag (I’m looking at YOU, Bravely Default)

    • Thanatos2k

      Yeah the game itself was great. Worst voice acting in a decade, but hey.

    • multibottler0cket

      Exactly. At least some characters weren’t bad, like Serge for example, not that it counts for much in the end though.

  • James Best

    Jet Force Gemini.

  • Atralane

    I’d second the return of Baten Kaitos. With Origins’ music and voice acting quality, plus a blending of combat and magnus elements from both games, I could see it as an outstanding return for the RPG genre.

  • Giordan

    I think we need a new Grandia game.

  • Michael

    A new Banjo kazooie, viewtuful joe or shenmue will make me buy any system to play them to name a few. Microsoft won me over with a new Phantom dust and i will be buying a xbone to play it.

  • AdranGarrison

    I completely agree on Baten Kaitos, both of those games were fantastic and I’d have loved to see them continued. But there is one franchise I’ve been even more desperate to see revived for an even longer time: the Ogre Battle series. The PSP port of Tactics Ogre was nice, I suppose, but I’d really like to see the story continue.

  • Another_Unknown

    I disagree about the comments for F-Zero games from GBA. Maximum Velocity is a lackluster game, but GP Legend is pretty good and Climax… F-Zero Climax is an outstanding game. My favorite f-zero. Pretty good tracks, music and difficult.

    For me F-Zero Climax needs a sequel for 3DS.

    Aside from F-Zero, it’s clichê, but I really want a Chrono Trigger sequel.

    • Giordan

      We got one: Chrono Cross

    • Another_Unknown

      But CC isn’t a direct sequel, despite being an amazing game.

    • Giordan

      It’s still a sequel.

    • Another_Unknown

      What part of “isn’t a direct sequel” you don’t understand? I never said CC isn’t a sequel. I said “isn’t a direct sequel”.

    • Giordan

      But these are for games they’d love to see a sequel with.
      Also, iirc, CT didn’t end ambiguously plus Sakaguchi is no longer at Square.

    • Thanatos2k

      While it’s a good game, it’s an awful sequel though.

    • Giordan

      I think it’s better as the story is a bit more interesting.

    • Thanatos2k

      If by interesting you mean almost nonsensical.

    • Giordan

      Be honest, how great is Chrono Trigger’s story?

    • Thanatos2k

      Pretty great?

    • Giordan

      …….really? Really really?
      I’ll say it’s good, but… it gets dull in some areas.

    • Thanatos2k

      What do you mean really? Is Chrono Trigger’s quality somehow in dispute now?

    • Giordan

      It’s aged wonderfully, but second best RPG of all time? No.

    • Thanatos2k

      When did I say it’s the second best RPG of all time?

      (For the record, the second best RPG of all time is Suikoden 2)

    • Giordan

      Most people. I could literally name 10 RPGs that are better than Chrono Trigger.

    • Thanatos2k

      And I could name 10 RPGs that are better than any random RPG you think up. (Unless that RPG is Suikoden 2, Planescape Torment, Baldur’s Gate, Deus Ex, FF6, or Grandia.)

    • Giordan

      Tales of the Abyss.

    • Thanatos2k

      Easily. Hell I can name 5 Tales games that are better!

      Tales of Eternia (best)
      Tales of Vesperia
      Tales of Graces F
      Tales of Symphonia
      Tales of Rebirth

      Could go either way on the Destiny 2 remake.

    • Giordan

      Eternia is boring with dull characters.
      Vesperia is great, but feels rushed
      Graces f got me into the series, but I can’t call it the best
      Symphonia’s story is just dull
      I haven’t played Rebirth or Destiny R

    • Thanatos2k

      Coincidentally you call any game older than the one you played first inferior.


    • Giordan

      I didn’t say Graces f was better than Vesperia.

  • Infophile

    I’d like to see another Dark Cloud installment. It improved a ton between the first and second game, and then just disappeared.

    • Thanatos2k

      Level 5 just makes handheld and mobile games now. Sad.

  • Razorfall

    Harobots. It’s pretty much super robot wars if it were a pokemon clone.

    Something more in line with the original game for wonderswan. I didn’t like how you only transformed while attacking in GB Harobots and the sequel for GBA had menus for towns which I didn’t really like.

  • TrueWiiMaster

    I’d love a new Baten Kaitos. Origins was amazing. Great battle system, great style, great challenge, great story. I really need to get around to playing the first game, but 70-100 hours is a long time to play a game. I think I played Origins for about 3 months.

    A new Drill Dozer would be awesome too. The first game was one of my favorite games on the GBA. I’d want it to be on the Wii U, though, since rumble was so important to the game. Plus, I love the idea of playing Drill Dozer 2 in HD, with Wayforward-style graphics.

  • Michael Ramos

    I’m going to suggest Steambot Chronicles 😀

  • Thanatos2k

    Valkyria Chronicles.

    A real sequel, not some handheld garbage (similar to Okami above)