Square Enix Considering Dragon Quest VII 3DS Localization but Unsure of Sales

Sunday, August 31st, 2014

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Dragon Quest VII | logo

So it seems that Square Enix has learned nothing from the great performance that Bravely Default had on the 3DS.  Siliconera did an interview with Dragon Quest mobile producer Noriyoshi Fujimoto and this is what he had to say on the subject of Dragon Quest VII‘s localization.

“In terms of DQVII, it has a lot of text to go through and translate and we’ve received so many requests and so much positive feedback about the game, but unfortunately, we have to consider the cost and the manpower needed to handle the sheer load of text. In terms of scenario and script, the game is probably one of the largest in the DQ franchise. If a lot of people can buy it and support it… well, we can’t promise anything.

From Dragon Quest VIII and beyond, we’ve revamped the translation. For example, we’ve added regional twangs like those from Baltic regions sounding Russian and things like that. We’ve also updated the spells and monster names, so any classic titles we revisit, we want to stay [sic] consistent. That being said, when we go back and update the classic titles, we make these changes. That’s another step in the process.

Going back to people who want DQVII to come out… we’ve gotten a lot of requests, we really want to do it, but right now, we need to hammer out what kind of resources we’d need to do it. We say this a lot, but, we can’t seem to get to the point where it’s justifiable.”

So folks, if you want to get Dragon Quest VII localized for the 3DS, my best advice is to contact them and respectfully show your interest. You can leave comments on their Facebook page, hit them up on Twitter or Email them at support@squareenix-usa.com.

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Steve started with oprainfall not long after the campaign moved from the IGN forums to Facebook. Ever since, he has been fighting to give all non-mainstream RPGs a fair voice. As the site admin, he will continue to do this and even show there is value in what some would deem "pure ecchi." He loves niche games and anime more than anything... well, except maybe Neptune.

  • jobob4421

    SE just don’t want to do good stuff anymore, it’s sad. Just release the thing, what is there to lose? At worst you’ll break even.

    Also release the Dragon Quest Monsters remakes, I’ve been wanting them for so long.

    • Giordan

      DQ VI on DS flopped. That’s what happen.

    • Alex

      Because DQVI is a pretty middle of the road Dragon Quest. That’s how I see it at least.

    • Giordan

      Some people like it, but it just flopped outside of Japan. That’s why we haven’t seen any DQ game since.

  • caddyalan

    I would buy DQ7 in English for 3DS. However, I suspect that I’m one of maybe four or five people who would spend about $40 US on this game. Why do I say this? Because I have purchased several other quirky, offbeat translated console games on day one (including Half Minute Hero and Sakura Wars 5), and then learned that barely anyone else purchased them.

  • James Best

    What? Even after Bravely Default sold so well over here? You gotta be kidding me, Squeenix.

  • WishingTikal

    Can’t they use the translation for the localized PSX version?

    • Alex

      They said they couldn’t because it wouldn’t be consistent with their recent style of DQ localization.

    • WishingTikal

      I’d rather have a game with an iconsistent translation than no game at all :/

  • Alex


  • Thanatos2k

    Bravely Default was a new game. DW7 is not. Additionally DW7 is one of the driest RPGs there is. Bravely Default’s success cannot predict DW7 success – you’d have to look at the performance of previous DW releases (and rereleases, and rerereleases) and it looks like Square has done that.

    If I want to play DW7 I can still pop in my PS1 disk.