Vita Corner: Sony Cutting Back First-Party Support—Really an Issue?

Thursday, June 26th, 2014

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Vita Corner | oprainfall

Hello, and welcome to this installment of Vita Corner. This week, I would like to discuss the interview Polygon did with Sony Computer Entertainment Worldwide Studios President Shuhei Yoshida, in which he stated the Vita would receive less first-party support from Sony. Now, this has led some people to say, “Oh, the Vita is dead. Sony has abandoned it.” Neither of these is true.

First of all, the third parties and indies are filling out the Vita’s library very nicely, with such titles upcoming as Tales of Hearts R, Minecraft, Senran Kagura: Shinovi Versus, Murasuki Baby, and many more. We could be here all day naming off titles that are going to the system, and a lot of these titles look pretty damn good, if I do say so myself. So the fact that Sony isn’t doing first-party games for the console doesn’t mean it has less support, nor is there nothing but crappy games going to the console.

Killzone Mercenary - Vita Corner

Now, let’s talk about the other big issue people seem to be having: the lack of AAA titles on the Vita. Sorry, folks, I don’t get this one, either. Just because they spend more money to make something doesn’t mean it is better. Anyone else remember Too Human or Aliens: Colonial Marines, two AAA titles that were horrible? What people should be complaining about is the lack of diversity on the Vita. Right now, it is a great machine for indies and JRPGs, but past that, the library is lacking. So maybe that is what they are getting at by complaining about the lack of AAA titles. Make your argument clear before you take to the Net to complain, because if you’re not making it clear what you want, you’re probably not going to get it.

Final Fantasy Type-0 HD Logo | Vita Corner

I wanna touch on the whole Final Fantasy Type-0 debacle very quickly. If you blame Sony for this title not being on Vita, you’re blaming the wrong person. It was all Square Enix on this one. In fact, Shahid Ahmed, PlayStation Strategic Content Speaker, says they would very much like it on the Vita. I think Square is being pretty ridiculous with this whole deal. Upscaling a PSP game to current-gen consoles and charging full price for it? Yeah, that seems legit.

I’m not saying Sony is handling the Vita perfectly by any means. But saying the console is dead is not getting anything constructive done, either. Sony did not make nearly enough Borderlands 2 bundles for the new Vita 2000 console launch. I know firsthand, having had to get a replacement console last month, how difficult it is to find one. I couldn’t find a new console within 100 miles of where I lived at any GameStop or Walmart store. The Vita hardware numbers were better on the NDP last month. If they had made enough bundles it would have done much better and likely charted. Furthermore, the memory card prices are still outrageous, and this needs to be corrected as quickly as possible. Though I don’t think their doing less first-party will kill the console, I doubt it will do it any favors, either. I mean, they aren’t Nintendo; their consoles do not solely depend on first-party support to survive.

PlayStation TV Revealed

The release of the PlayStation TV in the U.S. will allow more to get their hands on Vita hardware, even if it is in limited capacity, bringing hardware into more people’s homes and extending the user base. PlayStation Now is coming soon and will let you stream PS2 and PS3 games to the Vita console, making it more versatile than ever before. I don’t see the third-party and indie support slowing down anytime soon as long as current console owners continue to buy games for the hardware. And why shouldn’t they? There are some fantastic titles being made for it.

That’s all I got this time. Leave me a comment below and let me know how you feel on these issues or any other issue you feel the Vita has. Until next time, happy gaming.

About Steve Baltimore

Steve started with oprainfall not long after the campaign moved from the IGN forums to Facebook. Ever since, he has been fighting to give all non-mainstream RPGs a fair voice. As the site admin, he will continue to do this and even show there is value in what some would deem "pure ecchi." He loves niche games and anime more than anything... well, except maybe Neptune.




  • Tyrannikos

    I don’t say this often, but this article is a pretty good example of “Vitassurance”. You’re really going out of your way to defend Sony on this one and it just doesn’t work. Sony is the first and last entity to blame for the Vita’s (demise, shift in focus, failure – take your pick).

    And actually, there is a one group who can safely say that the Vita is “dead” as a mobile platform is concerned. That’s the group who plays Sony consoles for Sony’s first-party support in the form of big-name retail titles. They’re out of luck. They are done. What do they get from now on? Indies? Cool for them, I guess.

    That brings me to your indie argument. You’re right. More money does not equate to a higher quality, but that’s as far as I go on the agreement here. You bring out names like Too Human and Colonial Marines to argue against AAA titles and there are plenty more you could swap in and out of there, sure. But the veritable crap flood of terrible indie games is staggering. Quality control for indie titles is going down the drain on the Vita.
    Indie games, for the most part, offer a different style of play. They are typically best played in quick bursts, have “eh” or faux-retro visuals a lot of the time and just aren’t on the same kind of scale as retail titles. If you can’t make the connection as to why people are bummed that they’re going to have to rely almost solely on indie games for the Vita, then I think you’re too biased.

    “First of all, the third parties and indies are filling out the Vita’s library very nicely”

    This is great and all, but how does this affect Sony and their overall poor treatment of the Vita? So third-party devs/publishers are pushing niche titles that will sell to a small audience and won’t do much to affect the install base. It doesn’t change much. Sony will still be refocusing the Vita. The system will still get turned into a Wii U controller for the PS4. Sony still won’t push major first-party titles. The Vita will still be in need of life support.

    As far as Type-0 is concerned, I agree with you halfway. SE is being ridiculous about it. On the other side, you can DEFINITELY blame Sony here as well. They made a system that they no longer have faith in. They don’t market it. They don’t market its games. They’re even done SUPPORTING it. Why would SE want to jump on that boat? I’m almost surprised anyone else does. It’s Sony’s job to make a system that is desirable for people to develop games for. They failed with that and they continue to fail.
    And as grateful as I am to Shahid, I think we should all start questioning just -how much- influence he has and how important his role is. Based off of the Type-0 debacle, it may be best to take anything he says with a grain of salt. Of course he wants Type-0 on the Vita. Tons of people do. That doesn’t mean it’ll ever happen unless the people with real power will make it so.

    As for the PlayStation TV, I’ll just say it again – Sony is afraid of the Vita brand. The Vita TV was pretty self-explanatory. How is rebranding it in any way good for the Vita? Yeah, it’ll play Vita games, but it won’t get Sony to support the damn thing. Sales on Borderlands bundles don’t mean much when Sony is going to ignore it anyways.

    Sony launched this machine as a device that could give you console quality on the go. It didn’t do so well, so what do they do? They walk away from it.
    Take a look at what Nintendo is doing with the Wii U. Commercial failure through and through so far. It’s for different reasons, but that’s besides the point. The point is that their machine is failing and they’re hemorrhaging money, so what did THEY do? They did what Sony would not do with the Vita. Nintendo announced crap tons of quality titles. Those announcements, combined with Mario Kart 8 have increased the install base already. The Wii U has got a long ways to go, but at least its creator is staying by the bed. Sony is leaving Vita on life support.

    • Steve Baltimore

      I don’t think I am really defending Sony at all. They have made plenty of mistakes in their support of this console, but most people do not buy Sony consoles for first party games. They simply do not have the draw of say Nintendo first party games.

      So far as Type 0 goes do you really think Sony is gonna give money to Square for a game that is being ported to a Mircosoft console as well? Yea I’m thinking not. Square is publishing it so they decide what platforms will see. Could Sony kick them some money to get it on the Vita, probably. But then again why would then when it is not exclusive to their platforms.

      So far as the Borderlands Bundles go, you cannot sale what did you make. This was a failure on Sony’s part.

      So far as comparing to the Wii U, you really cannot do that. The handheld and home console markets are very different beasts. Though I would argue software is not the problem here, it is the memory card prices and the fact that there isn’t enough hardware out there that holds it back worse then the lack of first party support.

    • Tyrannikos

      WHAT? There are TONS of people who buy Sony consoles for God of War, Sly Cooper, Uncharted, Killzone, Little-Big Planet, Resistance, Infamous and Ratchet and Clank? All Sony published games. Are you going to seriously tell me that these series don’t move units?

      “So far as Type 0 goes do you really think Sony is gonna give money to Square for a game that is being ported to a Mircosoft console as well?”
      Sony could have “kicked them some money” to make sure that didn’t happen in the first place, but that’s beside the point I made, which you’re conveniently ignoring. The point was that Sony’s lack of support does not look good to third-party devs and publishers. Sony isn’t supporting their own system all that well. They didn’t make a machine that is safe to develop for and they’re doing nothing to change that. It is ultimately Sony’s fault if a publisher believes their game will not sell well on the Vita.
      Your argument doesn’t make sense anyways. “But then again why would then when it is not exclusive to their platforms.”
      Because money? Maybe? Because they could have one of the most fantastic handheld games EXCLUSIVELY on their handheld? This insanely popular game from Japan could be on two of their systems instead of one? Because having a game that will move units would increase the Vita’s install base, thereby increasing the amount of games developed for it, thereby moving even more units?

      Again, you’re missing my point. I’m not comparing the Wii U to the Vita. I’m comparing Nintendo’s treatment of a failed product to Sony’s treatment of a failed product. Two different things here.

      “Yea I’m thinking not.”
      Maybe drop the attitude and work on your reading comprehension first.

    • Steve Baltimore

      You were in fact comparing the two. I get your point to a point, but Nintendo really did not announce that much for the Wii U they simply showed off what they had coming already for the most part. Which was a great idea on their part. Cause if they didn’t support the system it would have no software at all. The Vita does not have that problem.

      It’s funny this was about first party support and you keep going on and on about Type-0 which is a third party game. That’s pretty ironic right there.

      Furthermore I read just fine thanks.

    • Tyrannikos

      No, I really wasn’t. You’re seriously dense if you can’t see the difference between a comparison of machines and a comparison of business practices.

      I’m going on about Type-0 because 1) You opened it for discussion and 2) Sony’s actions greatly influence third-party support. Holy crap, you really don’t get it.

      Yeah, you read, but you don’t comprehend. Big difference there.

    • An Tran

      I’m guessing I’m one of the few who don’t give a damn about ANY of Sony’s big name western 1st party games.

    • But why, how could you not care about that? :’-(

    • An Tran

      A) I didn’t really play them all growing up as I didn’t own a PS2 and I didn’t own a PS3 until the very end. And even then I already sold the PS3 to pay for the Wii U cuz I needz ma Mario Kart fix. (I still associate Spyro, Crash Bandicoot, and Tomb Raider with Sony though).
      B) From what I’ve seen, none of the games really resonate with me from the getgo. I mean, they all look fun, but I don’t see them as IPs I would care about in the long run.
      C) I associate Sony consoles with JRPG heaven. And that’s mostly why I own a Vita and two PSPs.

    • wow, and you just listed those from A to C? :-O

    • The Tetrachord of Archytas

      Eh, I got a ps1 at like 9 or 10 and a ps2 at 13 when it came out, and I also don’t really care for any of Sony’s first party titles.

    • Dude, your not helping! >:(

    • The Tetrachord of Archytas

      I bought a vita and I use it. I feel like that counts as helping. Does it really matter that I think Uncharted is lame?

    • yeah, for the first part, you make a good point about that, but the other part, yeah pretty much, because you should know that the uncharted is ot lame at all, ya know? :/

    • Giordan

      Tomb Raider was on PC and the first one was on Saturn.

    • Pitha

      “There are TONS of people who buy Sony consoles for God of War, Sly Cooper, Uncharted, Killzone, Little-Big Planet, Resistance, Infamous and Ratchet and Clank”

      Where the hell are these people? These franchises are out on the vita and it still sold like shit. Get real dude.

    • hey, we are getting real ok! >:(

    • Giordan

      They bought the PS2 for FFX, a THIRD PARTY title.

    • Nathan Brooks

      You’re crazy, I bought a vita mostly because of their first party games. For adventure game/3d platformer lovers, they have the best line up, hands down, like the ones Tyrannikos mentioned.
      It seems you’re making assumptions based on your own opinions. you have to realize that more options is always better. you may not think those games are important, but others do, and they deserve to at least have the OPTION of buying them.

    • miyamoto

      Sony is cutting back on high budget AAA first party games not first party developers.

      Sony is shifting the PS Vita to appeal to younger gamers as they do to hardcore. It will be a portable for harcore and casual gamers.

      And that is very good.

      More types of games for the young and old the better.

    • OK then, just have to say that impressive! 🙂

    • The Tetrachord of Archytas

      You’re making this too complicated. Sony has a long track record of being a terrible company. They got to be the good guy simply by doing nothing-courtesy of Microsoft’s poorly planned risk taking. And they enjoyed a year of free press by letting the internet take that narrative and run with it. Read about them from a source that has nothing to do with the fanboy console wars, they have a long history of bad decisions and they’re not doing so hot. They’re absolutely gonna leave vita on life support and leave it in the hands of other companies to attract an audience, because they are a business.

    • Hey, they aren’t that terrible, they make great games in the process too, so you have to give them some credit! 🙂

    • The Tetrachord of Archytas

      I agree that there will be some great games.

    • yeah, i know that one of their games know as knack has made a big hit, i even have the game for the PS4, and i love it. 🙂

    • Tyrannikos

      I know what poor decisions they’ve made in the past. That doesn’t mean I should want or expect them to keep making poor decisions. I will continue to hold them to a certain standard so long as I give them my money.

      “They’re absolutely gonna leave vita on life support and leave it in the hands of other companies to attract an audience, because they are a business.”

      Christ, by this logic, they should just get out of the video game business. In what world do you think it’s logical for a company to pass off their mistakes and just go, “Oh, all those other companies will clean up our mess!”
      Screw that.

    • Hey, that’s a little harsh don’t ya think? :/

    • Tyrannikos

      What exactly is harsh about my statement?

    • just this last part: ‘Christ, by this logic, they should just get out of the video game business. In what world do you think it’s logical for a company to pass off their mistakes and just go, “Oh, all those other companies will clean up our mess!”
      Screw that.’ so is this really helping with this issue? 🙁

    • Tyrannikos

      And how would you have me “help with this issue” then? What do you expect me to do?

      Answer that question though: In what world do you think it’s logical for a company to pass off their mistakes and just go, “Oh, all those other companies will clean up our mess!”

      Answer it. Instead of asking weird off the wall questions that make no sense, answer it.

    • I’m sorry, but to be honest I really don’t know. 🙁
      but whatever this world might be, I hope its the right one because you should know as much as I do that we can’t just go loosing hope on Sony just like that, there not out of the woods yet! 🙂

    • Tyrannikos

      Never said I lost hope. Read one of my previous comments where I said “I will continue to hold [Sony] to a certain standard so long as I give them my money.”

      I’m giving them my money. I’m still buying their products. I simply expect better than what we’re currently getting.

    • ok then, just making sure and i was also just pointing that out for not just you, but for other people as well ok, i’m just saying. 😐
      but i’m very glad that your being helpful to this. 🙂

    • madmofo145

      I’d say one important point that’s being ignored even here is that all the big 3rd party games began development at a time when Sony was assumed to be continuing meaningful support of the system. A system can certainly sell primarily based on 3rd party games, but why should anyone believe that 3rd parties will continue to bring even niche titles or remakes to the system if they know that Sony is no longer going to be pushing the system themselves. Current sales numbers don’t make the system viable in the long run, and the argument that 3rd party support will suffice completely fails if there is never a push by Sony to increase that install base, as 3rd parties are not loyal to Sony. If they truly think Sony has given up, we would expect them to move to greener pastures as they are businesses as well, as them investing to prop up Sony makes no sense, and any current ventures were likely based on the idea that the system would at some point have a reasonable user base. A lack of good 1st party titles could very well mean that 3rd party titles will dry up as well.

  • Pedro Rosas

    As long as the port for Type-O is good I have no problems with it, and by good i mean updated graphics and content, not just a new coat, but actually better character models (i mean, from PSP to PS4 there is a HUGE graphical power gap) and hopefully a little extra to make people re-buy the game, and whoever blames SONY for this is out of date because SONY hold nothing on Square anymore (hence why is also coming to Xbone).

    By cutting first party support you mean them making no games? Well if I am not mistaken Gravity Daze/Rush 2 is on the works, and they keep releasing Ratchet and Clank games for it and I’m sure they have 2-3 projects around there, not to mention Japan has way more games than America for the system.

    The truth is, American gamers have different tastes while Japan keeps getting the games they really like (and want). The Vita will not get a boom anytime soon in the west, and because of this less and less games will get localized, but the once they do will please any Japanese gamer with games like Fairy Fencer and Disgaea 4 and so on.

    • yeah, this is so exciting that i wait can’t for those video game to be released! 🙂

  • Giordan

    So… you’re gonna ignore the fact we’re getting Oreshika, Freedom Wars, and Gravity Rush 2?
    Then again, I dunno what platform GR2 will be on.

    • Dude, it’s going to be on the same platform, just like before. 😐
      I mean, we alright know what platform for the Gravity Rush is going to be on, so it’s probably going to be the same for the sequel. 🙂

    • Nathan Brooks

      Its never good to assume, always best to KNOW for sure.

    • I know, i’m just saying! 🙂

  • Giordan

    tbh, I think Type-0 finally gives me a reason to get a PS4.

    • Yeah, my reason is also the same as your reason to get a PS4, and yet at the same time, my reasons are also different then your reason because i’ve already have the PS4, so i’m just for the video game to be released, so that when it’s finally out in stores, i’ll be able to get this game, and i’ll finally play it on console, ya know.

  • An Tran

    The Vita will be just fine even without Sony’s 1st party support IF they drop the prices of those damned memory cards (and bring over the 64 GB). Once that’s done, they can just let the 3rd parties keep the Vita afloat.

    • well, that’s very disappointing for the company, and for some people. 🙁

    • The Tetrachord of Archytas

      You can import the 64. Its still 100 bucks but its worth it long term.

    • An Tran

      I’m just gonna wait. If they bring it over, they’ll probably put a few on Sony Rewards or their online store. My aim is to use my rewards points in order to pay it off. $100 is much too much to pay out of the pocket for a 64 GB memory card in this day and age, especially considering that Vita cards are pretty slow compared to SD.

    • The Tetrachord of Archytas

      That’s true, I haven’t actually imported it myself, but my friend has. He’s huge on impulse buys though so the ability to not worry about filling up his card outweighs the possibility that he could pay less if he waited haha

    • so woud that mean it could be a lot cheaper? :-/

    • The Tetrachord of Archytas

      Yeah it could be cheaper than the cost of importing, but who knows when they’ll do it.

    • then we’ll just have to wait and find out, am i right? 🙂

    • nonscpo

      The Japanese third partys and localizers are already keeping the Vita afloat. If you look at all the games we’ve been getting this year they’ve all been coming from ATLUS, AKSYS, Xseed, NIS America, and Idea Factory International!

    • yeah, ya make a good point! :/

    • Nathan Brooks

      yes but those dont have as broad of appeal, the vita and its memory cards arent the cheapest things out there, and it need to reach for more than niche audiences.

    • Giordan

      Probably because, like I’ve said, it’s to prevent piracy.

    • Nathan Brooks

      that has nothing to do with what i said.

    • Giordan

      It had to do with the memory card’s price. How did the PSP die? Piracy. Thus, Sony made them more complex.

    • Nathan Brooks

      I know that but its not relevant to my point. reasonable reason or not, it’s still high prices and you cant rely on only a niche market, you try to gain as much broad appeal as you can for more sales.

    • Giordan

      It’s expensive because it prevents piracy, which is what killed the PSP. So don’t bitch about the memory cards.

    • yeah, I don’t think that’s the only thing that killed it, ya know? :/

    • ViSyne

      Source? Everyone who tries to defend their bullshit memory card prices throws this argument around and it’s pure conjecture as far as I can tell.

    • Giordan

      Look it up then talk to me.

    • madmofo145

      Who cares? While we know there is some new anti piracy tech in the cards, and that could bring the price point up some, there has been no evidence to suggest that the tech should result in the huge mark up seen, and even if it did, why should the consumer give a damn? What gamers want is memory that is priced competitively, and if Sony can’t deliver it with the tech they are using, they should have never used it.

      The 3DS has almost no piracy problems, despite selling millions of more units then the Vita, and uses a standard SD card, so obviously there are ways to prevent piracy without relying on memory that is so expensive that consumers don’t buy your system. What’s the point of anti piracy measures if they make your system prohibitively expensive? The complaints are valid as memory prices have almost certainly hurt system sales, hurt game sales as large digital games require a lot of memory which makes digital copies more expensive then physical games, and anti piracy claims fail to hold water when much better selling systems using standard memory cards have succeeded in avoiding piracy via locked down firmware.

    • Giordan

      Would you rather see it die?

    • madmofo145

      Quite the opposite, as I really enjoy my Vita. The problem is that these cards are one of many reasons the Vita may die out. Sony needs to either adjust the pricing of the cards, or create some sort of MicroSD adapter. Just telling people to stop bitching about the memory is no better then telling people to just not buy the product your hoping succeeds. If people aren’t buying Vita’s because of expensive memory, Sony has to do something about it to sell systems.

    • Giordan

      AGAIN, they’re expensive because they prevent piracy.
      And a 16GB one is $40

    • madmofo145

      But again, we have no evidence that it really cost that much for the anti piracy protection, pro duo memory cards for the PSP cost more then standard sd without any enhanced piracy protection, so it’s just as likely that the majority of the cost is simply due to it being a Sony proprietary format, and that their monopoly allows them to price cards higher.

      We also know that Vita games can be big. Borderlands 2 clocks in at 6+ GB, thus your 16 Gb card can hold 2 large games without being forced to re-download, meaning your paying $40 to download 2 games, on top of the game price, that makes digital downloads an expensive proposition.

      Lastly, we have seen that their competitors, who have a more successful system, have managed to nearly eliminate piracy without resorting to proprietary memory, so any claims that the choice was necessary to battle piracy become moot, as others have accomplished the same goal but instead of paying $40 for 16GB I can easily pay $17 for 32GB for their system.

  • NahMan

    I did NOT spend $250 on a handheld for Sony to drop support! I don’t give a damn about indies or Japanese games! I thought Sony was going to support it with their first party studios in the west. We get nothing but ports of games I can get on a stronger machine. I bought my Vita for AAA experiences that I can play anywhere.

    • But why, how could you not care about that? :’-(

    • NahMan

      Indies games don’t pack enough content and don’t deliver the type of experiences I want. I want deep, story driven, action packed games with high production values and a lot of polish. Indies don’t deliver that. I want more games like Uncharted: Golden Abyss, but that’s just a dream now.

      I don’t care for Japanese games because I don’t like the gameplay of most or the way the characters are portrayed. Play as one spiky haired and moody teen, you played as all of them.

    • Infophile

      And AAA Western games don’t have the same problem? Play as one crew-cut muscled gruff guy, you’ve played as them all.

    • yeah, I have to agree with you! :/

    • Pedro Rosas

      I enjoy my VITA but to be honest it lacks on games, only games that I consider worth on the system are Persona 4 Golden, Disgaea 3/4, Gravity Rush, Neptunia Re:Birth1/2 and Senran Kagura, everything else can be played on the PS3, also Danganroppa but here in the west we got it for Vita (in Japan is for PSP and a bundle for both games on Vita) and funny enough Persona, Neptunia and Disgaea are remakes so the system truly has nothing at all, everything else can be obtained on different systems (3DS included)

    • Giordan

      Soul Sacrifice, Ys: Memories of Celceta, Toukiden…

    • Those games are totally awesome! 🙂

    • Pedro Rosas

      Yeah forgot about Soul Sacrifice and Toukiden, those are great too!

    • you really think so? 🙂

    • Giordan

      Also, Conception II is WAY better on Vita.

    • Giordan

      Gravity Rush, Soul Sacrifice, Ys: Memories of Celceta, Oreshika, Mind Zero, Freedom Wars, Toukiden, and Tales of Hearts R

    • NahMan

      Did you read my comment? I don’t play Japanese games. I bought a Vita for Sony’s western first party games.

    • even so, could you just buy one of them and just how it is? :/

    • Giordan

      This is Operation Rainfall. This isn’t for Western-developed titles (well, per se)

    • NahMan

      Yes, and this post is about how less first party support is (somehow) not bad for the Vita.

      I’m just explaining how this is bad. There are a lot of people who bought the Vita for support from first party studios like Naughty Dog, Media Molecule, and Santa Monica. The claims that this article makes are bullsh*t.

    • Giordan

      I didn’t buy a Vita for that.
      I bought it for the Japanese titles.

    • NahMan

      Well, a lot of people bought it for first party support. The idea that less first party support is not an issue is one of the most foolish things I ever heard.

      Sony saw the sales, so they decided to kill support. No sugar coating it. They gave up, put vita support on the chopping block, and never looked back. It is officially dead. The moment a company bluntly comes out and says that they will be supporting a peice of hardware less is the moment that hardware is declared dead.

    • Giordan

      How did the PS1 succeed? Not by first party games.
      How did the PS2 succeed? Not by first party games.
      How did the PSP succeed? Again, not by first party game.

    • NahMan

      Yes, let us ignore that one of the main selling points for the PSP, PS2, and PSP were wonderful and well received first party games like Twisted Metal, God of War, MLB, Wipeout, Gran Turismo, and SOCOM.

    • and you think that these games are connected somehow? :/

    • Pedro Rosas

      Are you on crack? PSP is huge because of the RPG selection, PS2 got GoW yes, but you know which company made the system pick up? Squaresoft/Enix with FFX, from there Capcom, Atlus and Namco helped with RPGs,Twisted Metal had died by then, and the other games were not in people’s radar until the recently, in fact the only good games from SONY the PS2 has are Jak and Daxter saga and ICO and Shadow of the Colossus because I don’t consider GoW to be that great, its just over hyped

    • Giordan

      The PS2 had one Twisted Metal game and God of War came at the end of its lifespan.
      The first big name games were Dynasty Warriors (which was a launch title), Final Fantasy X, and others.

    • Tyrannikos

      Uh…yes, actually. All of those had their install bases greatly bolstered by FANTASTIC first-party support. You’re ignoring tons of Sony published series that were outstanding on all three of those systems. PS1/2/P were carried onwards far longer than expected thanks to great third-party support after the fact.

      Why was there such great third-party support? Because Sony had built a large and reliable install base on each system you mentioned. That’s not the case with the Vita.

    • Giordan

      What about FFVII? The second best selling PS1 game, which is a THIRD PARTY title.
      GTA: San Andreas, the best selling PS2 game wasn’t even PS2 exclusive.
      The PSP, the best selling title was Crisis Core. Which is, of course, THIRD PARTY.

    • Tyrannikos

      So you’re saying all three systems succeeded because of one successful game each, right? That’s what you’re saying?

      I’m saying that Sony published titles are very big. They are very popular. They push many units. You’re in denial if you think Sony’s first-party support doesn’t contribute a huge amount to their system’s successes.

    • Giordan

      What about San Andreas?
      Not only 3rd party, but also MULTIPLATFORM
      Also, FFVII was called “the game that sold the Playstation” for a reason.

    • Tyrannikos

      What the hell ABOUT San Andreas? YES, it is the best selling PS2 title. YES, it helped move tons of units. YES, FFVII helped move tons PS1s. I have never once denied these things.

      Get it through your skull – I’m saying that Sony first-party titles are not only sought after games, but easily rival all these games you’re spewing out. They move units just as well. Your statement that the PS1, PS2 and PSP succeeded solely because of third-party titles is at best laughable and at worst complete ignorance. Sony first-party support is crazy valuable to their consoles and moves tons of units. This has been the case for the PS1, 2, PSP AND the PS3.

    • Gordon

      Yea they succeeded because of the third party support.. First part support alone cant hold systems aloft don’t believe me look at the WII U.. While it is by no means a complete failure it has almost 0 3rd party support and is relying solely on its first party software.. Its still doing better then the xbox-fail though lol

    • yeah, but what is the reason

    • yeah, and yet they still have the energy to keep on going without any first party! 🙂

    • hey, that’s not gonna happen to this company! >:(

    • yeah, same here! 🙂

    • OK that’s cold! 🙁

    • exactly, this guy gets it! 🙂

    • nonscpo

      If you want western games then go buy an NVIDIA SHIELD or start saving up money for a STEAMBOY. We don’t need need negativity in the Vita community, we may not be getting all the games we want but at least were getting something.

    • NahMan

      If you don’t want negativity in the Vita community, petition Sony to start supporting it better. THEY bring the negativity. All of those first party developers they have in the west and they can’t be bothered to have one of them develop a Vita game? Sony promised that I would get more games like Killzone and Uncharted but that turned out to be a giant lie!

      The fans are just making it worse. “It’s okay to give up Sony! We don’t need you to support the Vita!”
      Sony has shot the Vita dead and the fans are like grieving widows in denial.

    • hey, like I said: it’s not dead yet! >:(

    • Pedro Rosas

      >AAA games
      >SONY

      LULZ

      How long have you been fooling yourself? Only AAA game the VITA has is Gravity Rush and its because is a new fresh concept, oh and flash news, SONY IS JAPANESE, So they will give priority to Japan

    • NahMan

      Hey, dumbass, ever hear of Uncharted: Golden Abyss or Killzone Mercenary? They’re both western AAA games from Sony’s first party studios.

      Sony may be a Japanese company but there are branches called Sony Computer Entertainment Europe and Sony Computer Entertainment America; both of them are tasked with targeting the audience in the areas they are located in. They both have first party studios that will develop games exclusively for them. Sony just fails at supporting the Vita.

      It’s dead in the water.

    • Giordan

      Killzone and Uncharted are just new titles in existing series.
      We also got Soul Sacrifice, which was come up with Keiji Inafune.

    • NahMan

      Gamers in the west expected games like Killzone and Uncharted. In case you haven’t noticed, the Vita is selling horribly in the west. I think this says that maybe they need to make titles that appeal to more than just weaboos and guys who like to look at underaged anime girls.

    • Giordan

      How did the PSP succeed, then? Not by Daxter. Not by Ratchet and Clank. Not by Killzone. By Crisis Core.

    • NahMan

      Are you suggesting that the PSP sold over 80 million units just because of Crisis Core? I hope not. That would be a foolish suggestion.

    • hey, it’s not foolish if you think it is! >:(

    • Tyrannikos

      Man, you spread this weird opinion everywhere. Why do you attribute a system’s success to one successful game? The PSP had many successful titles. Here’s how the PSP’s looks:

      -Monster Hunter Portable 3rd
      -Gran Turisomo
      -Monster Hunter Freedom Unite
      -God of War: Chains of Olympus
      -GTA: Liberty City Stories
      -Crisis Core

      CRISIS CORE IS 6TH.

    • WOW, that’s a pretty good list ya got there! 🙂

    • Pedro Rosas

      I love how everyone keeps powning you in every thread you post and you are still on denial, this is why fanboys annoy me, be either for microsoft or sony.

      Please just go back yo your corner to play Call of Duty like the american you claim to be

  • miyamoto

    Sony is cutting back on high budget AAA first party games not first party developers.
    Sony is shifting the PS Vita to appeal to younger gamers as they do to hardcore. It will be a portable for harcore and casual gamers.
    And that is very good.
    More types of games for the young and old the better.

    • NahMan

      Yoshida said there will be less first party games, period. He said that the Vita will move on to (corny) indies and Third parties.

    • What makes you think that? :/

    • Giordan

      Not all indie titles are corny. What about those made by thatgamecompany (Journey and Flower)?
      Maybe Breath of Death VII?

    • NahMan

      Most of them are pretty corny. I could enjoy one every now and then but they don’t make up for the lack of AAA first party support.

    • Giordan

      Corny =/= bad.

    • meaning what exactly? :/

  • The Tetrachord of Archytas

    Man, clicking on the link to the twitter conversation….is it just a lack of social identity that makes people have to really cling to this whole “no xbro is gonna play a jrpg” thing?

    • NahMan

      Some people don’t like JRPGs. It called having different tastes in games.

    • The Tetrachord of Archytas

      That’s not really a response to anything I said….but you’re right not everyone has the same tastes.

    • yeah, they have a different taste for others as well, ya know? 🙂

    • Giordan

      Not everyone likes AAA titles either.

    • Giordan

      Most Xbox gamers don’t get an Xbox to play, say… Tales of Vesperia or Infinite Undiscovery. They get it for Halo, Gears of War, etc.

    • Hey, I have one of those games like ‘Infinite Undiscovery’, but not Tales of Vesperia, I don’t own that yet, ya know? 🙂

    • The Tetrachord of Archytas

      While I think that’s true, it’s not like they did a massive survey to research that, its just based on sales, in which case you could make the same point for playstation, just substitute Uncharted or God of War. I’d say that there are tons of Xbox gamers who will buy one now that they can both play Final Fantasy or Kingdom Hearts AND Halo. The fanbase for Final Fantasy doesn’t overlap 100% with the fanbase for say, Atelier games, or even Tales games really.

    • yeah, because both of these franchises are becoming more and more popular by the minutes, ya know? 🙂

    • JoshuaMariguez197

      Uncharted and God of War have portable editions too so not as much an argument

    • ok then! 😐

  • thesidewinder

    you seem to be missing a basic and central thing. AAA titles or Killer Apps, move units, niche and indie games don’t. Niche games sell to a niche and most indie games end up on Steam and cell phones as well. People (thankfully not me) bought the Vita expecting a console on the go. Sony abandoning 1st party support assures that Vita is on it’s way to the grave.

    • Giordan

      PSP?

    • why PSP? :/

    • Giordan

      the PSP had VERY few AAA titles. In fact, the best selling title was Crisis Core.

    • Tyrannikos

      Crisis Core was the 6th best selling PSP game. I’m going to post this everywhere you post your misinformation.

    • what make’s you think that? :/

    • Tyrannikos

      What makes me think what? Crisis Core was the 6th best selling game on the PSP. That’s a fact. You ask really weird questions.

    • sorry, just asking on why Crisis Core is the 6th best selling PSP game? ya know! 🙂

    • Tyrannikos

      Uh… Because…it sold enough units to beat the 7th best selling game, but not the 5th best selling game. That is why it’s the 6th best selling PSP game.

      Is that the answer you’re looking for?

    • yes, and I thank you for that answer! 🙂

    • JoshuaMariguez197

      The PSP had more AAA than the Vita it is not even close Crisis Core, Kingdom Hearts Birth By Sleep, Dissidia, Dissidia 012, Final Fantasy Type 0 (even though it never got a western release), God Eater Burst, etc. besides the developers took the PSP more seriously than they do the Vita with the Vita devs expect the OLED screen to carry the system as such things like character models are s**t while the almighty 155 polygons per second perk is focused on the background, the non destroyable or only small items can be destroyed, something that can be look just as good with simple shaders and textures backgrounds

    • Giordan

      USE FUCKING GRAMMAR!!!!!!

    • yeah dude, what is wrong with you! :O

    • JoshuaMariguez197

      Oh no I forgot a comma, I must commit ritual suicide

    • Giordan

      Your comment gave me cancer….

    • JoshuaMariguez197

      And I missed a two letter word at 4am I don’t deserve to live anymore!

    • Dude, quit saying that you don’t deserve to live anymore, because we need you to help us with, so you can’t die you have to live for all of us. :’-(
      You just need to work on your grammars, that’s all. 🙂

    • JoshuaMariguez197

      It was a comma and a two letter word I personally think I overused things like commas I don’t have the best sentence structure in the world and I was typing the comment at 4am I was being sarcastic at how much of a Grammar Nazi he was being

    • ok, but did you have to and acted like you were being serious about it, i mean it’s really sad! :’-(

    • JoshuaMariguez197

      Sorry I’m actually pretty good at sarcasm so I tend to forget it doesn’t transfer too well through a computer

    • yeah, and i can see why! :/

    • Giordan

      Also, Gods Eater was not only a late addition, but also NOT a AAA title. In fact, it’s a niche game.

    • JoshuaMariguez197

      LOL it was a AAA title otherwise the game wouldn’t have had a rep in Project X Zone a game that featured nothing but Icons from AAA titles

    • Giordan

      Tales of Vesperia and .hack are AAA titles? PFFFFFFFFFFFFTTTTTTTTTTTT

    • JoshuaMariguez197

      You’re so out of steam now you can’t think straight and it’s laughable, just come back when you have actual facts to support your claim, okay man?

    • Giordan

      You said that PXZ had representatives from AAA titles. And it DOESN’T. Unless Tales of Vesperia, .hack, Gods Eater Burst, and Xenosaga are all AAA titles.

    • JoshuaMariguez197

      Uh they are are you really that brain dead, they might not be the most recognized characters but come on it’s Sega, Namco Bandai, and Capcom pooling their action based franchises, what were you expecting Sonic and Pac-man to make an appearance as main characters?

    • Giordan

      Most people would, actually.

  • Guest

    Vita is simply dead. No way to spin it.
    Companion device is complete BS as it doesn’t even properly support the PS4 controls.

    • Giordan

      It’s not dead yet.

    • yeah, it’s still continues to keep it alive, ya know? 🙂

  • PS Vita Roundup

    Now that Namco are showing some interest with One Piece Red, and perhaps Pirate Warriors 2 if the first one sells, Sony might just squeeze out of this hole. If (rather a big “if”) Capcom starts to pay some interest and Square does comes around with Crisis Core, Agito or *anything dammit* – plus one or two western releases a year, I think most existing Vitaists would take that – but I doubt it’ll attract any new buyers outside of Christmas and holiday presents (assuming a Gamescom price cut)..

  • Thanatos2k

    The Vita is already doomed in the general sense, so it’s not like it’ll make a big difference either way.

    • Giordan

      It’s not done yet. It’s still getting another 3 (possibly 4) exclusives within the next year. Don’t count it out just yet.

    • yeah dude, there’s still hope for the vita console with upcoming games for us to play if we don’t give up on this! 🙂

    • jordanlund

      Just because someone came out with a Dreamcast game in 2012 doesn’t mean it’s not a dead system. Same with the Vita. 4 games in a year doesn’t mean it’s alive.

    • hey, that’s not true and you know it! >:(

    • Giordan

      Except those games are EXCLUSIVES.

    • JoshuaMariguez197

      The video was extremely biased they used OoT which still matches the GameCube to represent all 3DS games and the Vita games shown are still matched by 3DS games (I think that one of them was Kiilzone if it was minus that one) but still compared to the 3DS the Vita doesn’t have any games that even rival the 360 much less the PS3 most are from XBox to just above Wii level level with more focus on the backgrounds than the stuff that matters, not to mention a lot of games have erratic fame rate and resolution drops while 3DS matches 360 level with solid frame rates and resolution level (which is not easy when the system is rendering the game twice), the Vita also has piss poor RAM management like a Smartphone does so 512MB of RAM might as well be 50MB (enter the Hydro) the 3DS solved this by dedicating a large portion of it’s 512MB of RAM to the OS(I think a full 300+ of it) not to mention the lack of software

  • JoshuaMariguez197

    Sony gave up on the Vita as soon as they released the 2000 model with a downgraded screen Nintendo actually improved the screen with the 3DS XL granted the only problem was they kept the speaker size the same but with how much Vita games depend on the OLED screen to look good with how the games are done (you don’t need 50 polygons in a box and have 20 of them on screen along with everything else when the character model stuffers greatly as a result) and now pulling AAA game support (the Senran Kagura Shinobi Versus is a fan service spin off of the games on the 3DS and JRPG support is riding solely on a game’s fourth part that two of it’s parts exist only in Japan) the Vita might not be dead but it seems to be next on Sony’s “What to cut while the PS4 bleeds us dry” list

  • jordanlund

    There are a lot of things Sony should be doing as the manufacturer of the console which they aren’t. Here are some examples:

    1) Digital titles are great, and Sony sells lots of them, but they aren’t visible at retail which is where people decide to buy the console. If all they see on the shelf is the same stack of old games for two years they will not spend $200 on the hardware.

    Print up some game exclusive PSN cards that look like game boxes for digital titles, box art on the front, screenshots on the back and change the dialog overnight from “Vita has no games” to “Where did all these Vita games come fom?”

    2) In conjunction with that, lower the price on memory cards, either directly or by bundling in $20 or $30 PSN cards with purchase.

    3) Show the games at places like E3. This year they ignored it to blow 20 minutes on a TV show that doesn’t have cast and should have been announced at San Diego Comic Con. Last year they ignored the Vita in favor of the Wonderbook. How did that turn out?

    I know, I know, “But we had games on the show floor…” The floor where 99% of the people following E3 coverage on the internet weren’t able to go.

    4) First party games. Duh. You can’t expect 3rd parties to make games if Sony isn’t. How would the WiiU be doing if Nintendo wasn’t making anything for it?

    5) Work with third parties to finance and develop companion apps. Companion apps have been really interesting the past few years, Battlefield 4, Beyond Two Souls, Watch Dogs, Assassin’s Creed IV, Knack, Call of Duty: Ghosts, NBA2K, Madden 25, DC Universe Online all have companion apps that run under iOS or Android.

    So why in hell are these NOT available on the Vita?

    Oh, right, because nobody thought about that. Gotcha.

    • JoshuaMariguez197

      Why not get rid of the cards all together they’re using game cards instead of UMDs they can reserve space on the game card for that you won’t have 99 save files but whatever it’s not like your PSP titles can just transfer anyway (another large flaw the cards present) for the price of a 16GB Vita card I could buy two 32GB SDHC cards or a 64GB SDXC card and a game

    • jordanlund

      The reason they need to drop the prices on memory cards is because they want to push digital downloads. You can’t do that and have insane prices on storage.

      Plus, your plan would work for NEW games going forward, but it wouldn’t be possible to re-engineer all the old games. That means you split your market. Not a good plan, plus, there aren’t enough new games in the pipeline to make a difference even if they did want to go that way.

    • JoshuaMariguez197

      Gotcha but still in the future couldn’t they make an iteration that at least supported Micro SD cards I mean (sorry for using a Nintendo system again) with the DSi they increased the system’s RAM AND added two cameras plus an SD slot while keeping it in the DS family and not a separate “gen” before the 3DS

    • jordanlund

      That would be admitting the PSV 2000 re-design was a mistake. They won’t do another re-design that quickly.

    • JoshuaMariguez197

      Well of course not the DS didn’t have iterations that close together either I was just saying ya know, the PSP had how many iterations before the Go (granted the Go wasn’t/wouldn’t be that brilliant for any company) regardless of how long the 7th gen of consoles lasted

    • Giordan

      They already lowered the price of the memory card enough so they don’t lose money. AGAIN, they lowered them because it prevents piracy, which is what killed the PSP.

    • JoshuaMariguez197

      Does it stink that far up Sony’s ass

    • Giordan

      WTF are you talking about?

    • JoshuaMariguez197

      Dude you are brown nosing Sony so much I was wondering if their ass still stunk when your head is up that far

    • Giordan

      No, I’m defending bullshit. That’s what I’m doing.

    • JoshuaMariguez197

      No you’re brown nosing plain and simple

    • Giordan

      how am I brown nosing?

    • JoshuaMariguez197

      How are you not, Sony screwed themselves royally and you’re try to make out to be no big deal and that’ll just brush off their shoulders and move on

    • Giordan

      Because the Vita has a LOT of third party support.

    • JoshuaMariguez197

      Not for long they f**ked up big time a system is as much nothing without first party support as it is without third party support

    • Giordan

      So we’re gonna ignore Toukiden, Tales of Hearts R, a bunch of indie games, Persona 4 Golden, Dynasty Warriors Next, Ys: Memories of Celceta, Atelier, Neptunia PP, HDN Re;Birth 1, and Conception II?

    • JoshuaMariguez197

      No but titles like those will stop coming as time progresses, first they’ll be on the 3DS AND Vita (the new 2000 won’t do Sony any favors) and eventually stop being on the Vita altogether Conception II is already on the 3DS it won’t be immediate but it will happen

    • Giordan

      I doubt Hearts R would look good on the Vita.
      Look at Conception II on 3DS vs. Vita. It’s extremely obvious the Vita version is better.

    • JoshuaMariguez197

      Let me guess you have the Vita with an OLED screen so the colors are prettier even though there are .77 million less of them and 108 PPI less

    • JoshuaMariguez197

      And before you crank out that “the Vita has four cores and 512MB of RAM” schtick run Facebook and play the game, you’ll see just how little RAM you actually have and how insignificant those four cores really are, the Vita as the RAM management of a smartphone and Facebook uses 26% of your CPU, only three cores are available for apps meaning you only have at best 100MB of RAM and two cores handling everything, the Vita relied heavily on the OLED screen for good looking games Killzone is the only Vita game that matches the PS3 without needing the OLED screen or any other excuses Uncharted is Xbox at best even with the screen downgrading the system is a large sign that you’re done supporting it.

    • Giordan

      That’s because the OLED screen wasn’t cheap to produce. Goddamn, are you retarded.

    • JoshuaMariguez197

      You’re the retarded one man that’s not a valid excuse for downgrading the screen

    • Giordan

      That IS an excuse, so they DON’T lose money. That’s what businesses do.

    • JoshuaMariguez197

      No it’s NOT if the Vita was so set in games they would’ve been comfortable dropping the price while keeping the OLED screen and including all the other changes, see you’re completely blinded by fanboyism and have your head shoved up Sony’s ass that you fail to see the reality, Sony is giving up they couldn’t deliver on the promises they made for it, not to mention they’re losing big bucks keeping the PS4 afloat and even that isn’t delivering (a fighting game running at 30fps what a joke) you’re delusional kid the PlayStation brand is sinking and Sony is about to abandon ship if they have anything else to fall back on at this point.

    • Giordan

      I’m not.
      Where did you get a Fighting game in 30fps? MK is 60, UMvC3 is 60.
      AGAIN, the OLED screen is super expensive. So they had to cut that out TO CUT COSTS!!!!!!! WHAT THE HELL!! You’re so retarded.

    • JoshuaMariguez197

      The new UFC game is 30fps you stupid little prick and the damn screen isn’t so expensive that they had to to downgrade it to drop the price

    • Giordan

      yes they did. Goddamn, don’t you know how expensive OLED screens can be?

    • JoshuaMariguez197

      They didn’t have to, there’s the key word “can be” the Vita’s screen is cheap as hell compared to what it could be, I swear you’re dumb as a brick

    • Giordan

      $108 is cheap?

    • JoshuaMariguez197

      The Vita OLED screen and all cost a grand total of $160 USD but yet they’re selling it for $250 USD, the ORIGINAL 3DS cost $101 USD they dropped the $250 USD price down to $169.99 USD that’s including the Charging Cradle and Charger, the XL IN JAPAN is the same $169.99 without the Charging Cradle and Charger, in America the price is 199.99 and the thing got more upgraded that the Vita 2000, people would’ve bought the non 3G Vita at 180 and Sony would’ve made a good amount of money when you consider the Vita isn’t packaged with a special charging dock and then with the proprietary memory cards they would’ve made more, you’re so blinded by fanboy naivety that you won’t believe the reality.

    • Giordan

      No, then they would have lost money.
      Remember the hardware. It’s pretty much equal to an Xbox 360.

    • JoshuaMariguez197

      You’re incredible, they wouldn’t be losing money like they are right now, especially if the Vita has as many games as you claim, hell the Vita would be selling better as is if the games looked as you claimed, the Vita is not as expensive to make as you think Sony f**ked up plain and simple they released a system that was overpriced and couldn’t deliver what they promised it would and now they are slowly giving up on it, doesn’t matter if you believe that but it is the reality. I’m ending this here.

    • Giordan

      They ARE because people aren’t buying something that’s about as much as a 3DS XL and has better hardware.

    • JoshuaMariguez197

      No it’s not you stupid ass little prick, and “better hardware” don’t make me laugh you stupid little piss ant Sony made and overpriced paperweight just like the PS3 only this time they gave up on the thing, Sony is a dying company that that Nintendo is outlasting just like Sega and Atari before it face facts and stop living in some little fantasy world the Vita is shit the only part that’s “better” is the OLED screen so shut the hell up and deal with it

    • Giordan

      Actually the hardware is about as good, if not better, than the Xbox 360.

    • JoshuaMariguez197

      ACTUALLY, you are a delusional little kid that has absolutely no clue what they’re talking about so you parrot what you hear

    • Giordan

      also, how is the PS3 an overpriced paperweight?

    • JoshuaMariguez197

      At this point in it’s lifespan it was just a paperweight and ridiculously overpriced $600 for the thing the only difference now is they’re actually giving up on the Vita Sony never learns from their mistakes

    • Giordan

      Actually, it had dropped by a lot by the time it was 2 years old.

    • JoshuaMariguez197

      They also had like 3 major iterations and the reverse compatible version was non existent so to get one you had to pay insane prices and since there weren’t really any games it might as well have still been $600 although I fail to see how $400 was a lower price for an inferior version of the same system removeable harddrives weren’t available until the fifth or sixth major iteration. Stupid autocorrect

    • Giordan

      I’m thinking you’re a delusional Xbox fanboy who jizzes over a new Halo.

    • JoshuaMariguez197

      And the Vita version of Conception II is a joke it’s less detailed and wouldn’t you know, it too relies heavily on the OLED screen to look decent

    • Giordan

      I doubt that.

    • jordanlund

      The PSP sold 80 million units. It wasn’t killed by piracy. It’s sold more than the Vita EVER will due to Sony’s current policies.

    • Giordan

      The PSP died in NA, but lived in Japan later.

    • jordanlund

      That’s a common misconception. The PSP sold more in North America and Europe than it did in Japan.

    • Giordan

      actually, it’s the truth.

    • jordanlund

      The best current estimates put the PSP sales at 24 million in Europe, 21 million in the US and 20 million in Japan. Real numbers are complicated since Sony started combining PSP and Vita sales to hide how poorly the Vita was doing.

    • Guy Rainey

      I find it very hard to believe that Vita proprietary memory cards are more expensive to produce than Micro SD cards. I also assume that most of the time, if a SD card is “on sale”, it still makes money for the manufacturer and the retailer. Based on those assumptions, Sony is keeping the Vita memory card prices artificially high to make big bucks off of Vita owners.

    • Giordan

      Again, no. It is to stop piracy

    • Giordan

      There’s something in it which prevents piracy.

    • JoshuaMariguez197

      LOL no it doesn’t as long as it can be connected to a computer it can be hacked and pirated

    • Guy Rainey

      I don’t think it’s in the memory card itself, but rather how the Vita connects to the PC. When the PSP was connected to the PC, it would act like a flash drive. You could copy anything from your PC to the PSP. However, that opened a back door that allowed custom firmware installation files to be copied and run on the system. It was ridiculously easy to install custom firmware to a PSP. Plus, you could always take the Sony memory stick out of the PSP and plus it into the PC that way.

      Now, the Vita installs a program onto Windows, which makes sure that everything that’s going onto the Vita is legitimate. You also can’t take a Vita memory card, and plug it into a PC.

    • Giordan

      That’s piracy, which btw is ILLEGAL.

    • Guy Rainey

      Installing custom firmware, while voiding the warranty and allowing for piracy, is not illegal in itself. Playing games you didn’t buy through it is.

      Still, there was a legitimate reason to use custom firmware and ISOs. ISOs loaded off the memory card were faster than the discs. So long as you owned every game you played, Sony would have a hard time prosecuting you for using custom firmware.

      Did many (perhaps most) use it for piracy? Certainly. Just saying that custom firmware gave users more convenience than Sony did.

  • Nathan Brooks

    The lack of triple A titles isnt about money spent, its about more big immersive games. all the indie games are fun, but I really want more games like Gravity Rush, Killzone Mercs and Uncharted Golden Abyss. Most of the games like this happen to be first party also. the dropping of sony first party support is EXTREMELY bad because A: they were the source of many of the vitas best triple A games, and B: they have many good recognizable franchises that would be great for the vita. the ratchet and clank ports were lacking, and original game for the vita, like Size Matters for PSP, would be great. the psp got original titles from sonys big franchises, and the track record for them has them being some of the best titles available for that system. I’d love an infamous game on the vita. hell, one of the main reasons i bought a vita was i figured some of those first party games were almost a guarantee.
    Lack of first party and AAA games are a problem, and a completely legit complaint. The vita is great hardware, it could be argued as being the best handheld as far as system goes, and it needs a library to go with it. most of the current library doesnt require a system as advanced as what the vita is, its, in a way, going to waste.
    Vita tv could help with sales, but at the same time, its also just more reason for developers to NOT make games that utilize the vitas unique features. Tearaway, while short, was amazing, and a shining example of what the vita needed more of. creative, fun, gorgeous games that take advantage of things only the vita can do. (in flies in the face of critiques over what AAA games can be.)
    We need to complain about these issues, we need to let it be known to sony that we want, and the vita NEEDS more triple a, and more of their first party games. Saying its ok we arent getting those anymore isnt doing any good.

    • Giordan

      What about the PS2? How did THAT succeed? Not by Jak and Daxter. Not by Ratchet and Clank. By Final Fantasy X, Dynasty Warriors, Dragon Quest VIII, Tales, Drakengard, Shin Megami Tensei, and GTA. Notice something? Yeah… most of those games are THIRD PARTY.

    • Nathan Brooks

      Uh, yeah, those first party games you listed totally helped play a hand in the PS2s success. it had a great 3rd party line up, but it also had a fantastic first party line up too. for many people, when they thing ps2, they think jak, ratchet, god of war, ect.

    • Giordan

      God of War didn’t come until 2005. So I don’t think it had as big of an impact.
      Also, when I think of the PS2, I think of FFX. A THIRD PARTY game.
      I find it funny people think Nintendo should get more third party support, but then Sony should have more first-party support. That is just weird.

    • madmofo145

      So? Nintendo needs 3rd parties because their system isn’t selling to a broad enough audience, and depending solely on 1st party games means a system that is doomed to have a much smaller volume of high quality games (even if most Nintendo 1st party games are great, they have finite resources).

      While you are correct that without 1st party games the PS2 would have done fine, it was constantly out of stock for months after it’s release, and everyone was making games for it. The Vita is in a hugely different situation. It failed to sell well out of the gate, and now 3rd party support is weak. It is not getting those games like Final Fantasy X (yes it got a remake, but that’s neither exclusive nor a system seller), GTA, etc, what it’s getting is some niche games, and a lot of remakes and ports. Those don’t necessarily sell systems, and if 3rd parties aren’t making those killer apps, we’d expect Sony too. What is really being ignored here is that all these 3rd party games have been in development for a while, and were created at a time when those developers assumed SOny would keep supporting the system. If Sony gives up it’s entirely plausible that 3rd parties will seek greener pastures and the system will die entirely.

    • Giordan

      I doubt it.
      Why are we still getting Tales of Hearts R, then?

    • madmofo145

      As it’s obviously been in development for a long while, and abandoning it now means all that development cost is simply lost. That’s the whole point here, we will get all the games we are currently due to get, as cancelling projects that are close to release is straight out loss of money, but without any sign that Sony intends to expand the user base, companies have little incentive to begin “New” projects for the device. Thus while we will certainly get Tales of Hearts R, it’s entirely possible that Namco would avoid creating future Tales games on the Vita, do to a small stagnating user base.

    • JoshuaMariguez197

      Doesn’t the 3DS have at least one Tales game Tales of the Abyss I think and with Namco doing Smash Bros on both systems Wii U and 3DS those could get the next game, this guy just doesn’t get it he’s just a parrot repeating what he hears he has no real knowledge to form his own opinions so he walks on as a mindless drone an empty shell if you will.

    • madmofo145

      Yup, and the the game is great on the 3ds as the occasionally annoying load times from the PS2 version are all but gone, although it released so early in the 3DS life-cycle that I doubt it managed to sell well. Hopefully the current relationship and much improved sales of the 3DS, including surprisingly strong sales of Bravely Default, will get Namco to support the device more with more “niche” games.

      I tend to agree about the parroting, but I always try to leave one or two well though out comments, as even the worse parrot occasionally questions their mindset, although I doubt I got through to him. Really the main goal is simply to point out some of the fallacies argued here, in the hopes that any other person happening on the comments gets a good counterpoint.

    • Nathan Brooks

      What YOU think of doesn’t apply to everyone.
      And no, thats not weird at all, because the companys handle third and first party differently. Nintendo continues releasing games for franchises that came out in the 80s, with less and less new first party franchises every generation it seems. Sony creates new franchises each generation, usually by the same teams. new franchises or not, first party IPs from Naughty Dog, Suckerpunch and Insomniac are some of the games that are the absolute most associated with Sony.

      But ignoring all of that, “why not both?” theres not a single reason why less first party games is good for sony, or its fans. not one. whether you “personally see it” or not, The Ratchet and Clanks and other first party franchises are why many people (not all, but enough) buy sony systems. After all those great franchises, I got a PS3 for the new ratchet and clank, knowing other good first party games would follow. and i was right! Uncharted, Infamous, Little Big Planet and so on. Youre full of crap if you tell me that when people think of PS3, they dont think of their biggest first party titles.

      So its completely reasonable to expect the same for the vita. got them with ps2, ps3, even psp! but to suddenly stop for the vita?
      No, this IS bad thing. it wont bother everyone, but its gonna be a problem for too many. you go off and play the games you like that arent affected by this, and leave the people who are screwed over by this alone.

    • Giordan

      Also, GTA: San Andreas was the best selling title. Not only was it third party, but also multi platform.

    • Nathan Brooks

      That doesn’t detract from the argument at all. That doesn’t have anything to do why sony not putting out more of its first party franchises, which are already loved and successful, on the handheld that is lacking in them.
      Uncharted 2 was also one of the highest praised and award winning games of its year. theres no point in using induvidual games as examples.

    • Giordan

      That actually proves it doesn’t matter if Sony cuts first party support. The PS2 had a lot of amazing third party titles (FFX, San Andreas, GTA III, etc).

    • Tyrannikos

      I can’t believe I’m still in this thread.

      Giordan, please think about what you’re saying. Yes, the PS2 had many fantastic third-party titles. MANY of them sold MANY PS2s. But cut out all first-party titles from the top ten best selling PS2 games? 44.23 MILLION software sales(Just think about that number. Think about how many people even one million is) sales down the drain. That is, potentially, MILLIONS of PS2s moved.

      Why do you have this “one or the other” mentality? Both first and third-party support is crucial to a system’s life.
      I don’t know what’s got into your head where you think Sony’s first-party support is unsuccessful. Frankly, you’re misinformed and have one of the worst grasps of the video game industry I’ve ever seen.

    • Giordan

      Nintendo, sir. The Wii didn’t have a lot of third party support, yet it creamed the Xbox 360 and PS3.