Press Release: Hyperdimension Neptunia: Producing Perfection Button Pack Avaliable As Preorder Bonus At Select European Retailers

Friday, May 16th, 2014

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Hyperdimension Neptunia: Producing Perfection / Hyperdimension Neptunia: PP | oprainfall

Santa Ana, Calif. (May 16, 2014) NIS America is happy to announce that select European retailers will be offering an exclusive Hyperdimension Neptunia: Producing Perfection button pack for those who pre-order the game!

Hyperdimension Neptunia: Producing Perfection is an idol simulator and is set to release for the PlayStation®Vita system in Europe on June 6 in both retail form and on PSN. Developed by IDEA FACTORY, COMPILE HEART, and the acclaimed idols game developer, TAMSOFT, the fan-favorite Hyperdimension Neptunia CPUs are back, and this time it is your job to guide them to become Gamindustri’s most popular up-and-coming idols!

About the game: The player takes on the role of the main character, who’s been summoned to Gamindustri and is immediately hired by one of the four CPUs—Neptune, Noire, Blanc, and Vert—to be their producer and manage their idol careers. Get your training wheels on, ladies, because a new producer is in town and the fate of Gamindustri hangs in the balance! Will you be able to properly raise these CPUs into idols, or will their citizens be stolen away from them by the popular idol group MOB-48!? Teach these girls to sing, dance, and properly promote themselves to the general populace thanks in part to your expertise in training video game idols back on Earth. As the girls’ popularity rises, they will be able to join one another in singing duets, or maybe even come together for a full ensemble!

About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.