Press Release: Conception II Now Available for PS Vita Across Europe

Wednesday, May 14th, 2014

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Conception II | oprainfall

Press Release:


Irvine, Calif. — May 14, 2014 — God’s Gift has arrived in Europe. Conception II, the dungeon-crawling roleplaying game from Spike Chunsoft and published by ATLUS is available across Europe beginning today for the PlayStation®Vita handheld entertainment system and May 15 for the Nintendo 3DS™. Available as a download-only title through the PlayStation®Store and Nintendo eShop for Nintendo 3DS, Conception II will retail for €39.99/£31.99.

Conception II puts players in the role of God’s Gift — a disciple bestowed with unprecedented levels of power from the Star God. By emitting such high levels of ether, he and one of the game’s seven heroines can venture into the labyrinths that threaten mankind’s existence. To aid him in battle, God’s Gift will need to create Star Children — pint-sized magical warriors to aid him in battle. To do this though, players will have to spend their time outside of labyrinths establishing relationships with the game’s heroines. But players will have to be mindful of how they treat the heroines as their mood and stats directly affect the class of Star Children that can be created.

A demo for Conception II is available for both systems, and allows progress and/or bonus items to be transferred over once the full game is unlocked.

Conception II is rated PEGI 16 and is available in Europe as a download-only title beginning May 14 for the PS Vita and May 15 for the Nintendo 3DS. The DLC released in the US will also be released for the European version of the game beginning May 15.

About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.