Campaign Hub: Fatal Frame Petition Launched

Wednesday, May 14th, 2014

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Operation Zero

NOTE: This article is from the oprainfall Campaign Hub, written by an independent campaign, and hosted on the oprainfall website. The opinions herein may not represent the opinions of oprainfall.

While it might seem a little early, a zealous fan has already begun making the rounds with a petition to bring the new installment of Fatal Frame worldwide. We have to give this guy credit for his enthusiasm, and what better way than to show support, right?

The petition can be found here: Localize and Release Fatal Frame for the Wii U Worldwide!

As a disclaimer, we at Operation Zero did not create this petition, but we are definitely supporting the guy who did for showing how passionate the fans of the series truly are. If you want to sign it, click on the link above and tell them Operation Zero sent you there, and once again we encourage all of you to come like us on our official Facebook page. Thank you, and have a great day.

  • Vinicius

    Already signed, I just hope that Nintendo puts Fatal Frame 4 as a bonus on the disc because that would be awesome.

    • Giordan

      it won’t happen. the series is barely known outside of Japan.

    • mazrog

      That’s not true. That’s actually an absurd thing to say and I wonder where the hell you got that information. The majority of Fatal Frame fans are actually outside of Japan.

    • Giordan

      I haven’t seen many, then.

  • James Best

    It’s really sad that we have to make petitions and organize campaigns to get games localized these days. To be fair, we might get an announcement at E3 this year, but I’ll sign the petition anyway, just in case.

    • icedearthaholic

      Aye, that’s what this is all about, getting a head start and being proactive on the whole thing. Better to get ahead of the game as opposed to falling behind. I wouldn’t want to take a gamble and find out it’s too late.

  • Thanatos2k

    Problem is, due to debacles like the Tomodachi Life stupidity, all you’ve done is make Nintendo even more hesitant to localize any game that could have a hint of controversy. That means Fatal Frame. Good work, “activists”!

    • Aron

      Pfft. A little bit of controversy is hardly going to stop a big company like Nintendo from localizing games that could potentially make a profit. If something is financially viable, they’re not going to restrict it from being sold just because a group of gamers protested against their company’s political/religious/etc beliefs.

      The problem with Fatal Frame is that it isn’t a very popular or profitable series (iirc each iteration has only sold around 80,00 – 120,000 copies in the West) and localizing it could potentially lose them money. Which is a shame because it’s a good series. But let’s not be silly….people protesting Nintendo certainly won’t be the reason it wont make it to the West.

    • Thanatos2k

      This was a company that refused to localized Xenoblade, the best game on the Wii, until people organized one of if not the biggest protest campaigns in gaming history.

      I’m not sure where you got faith in them. Fatal Frame screams risk as it is.

    • icedearthaholic

      Two words dude….Bayonetta 2

    • Thanatos2k

      Not really made by Nintendo. Also a popular game in the first place. Also doesn’t exist yet and could suck due to Nintendo meddling. We’ll see.

    • icedearthaholic

      I wouldn’t exactly call 1 million sales worldwide on two platforms (as in 500K on both 360 and PS3) “popular”, and Fatal Frame isn’t exactly made by Nintendo either.

    • Thanatos2k

      1 million sales of a NEW IP? That’s a total success.

      It’s that kind of thinking that bankrupted the people who made Kingdoms of Amalur. Successful games do NOT need to sell 4 million copies or COD numbers.

    • icedearthaholic

      I agree on the numbers aspect, but while successful, the fact remains that Bayonetta is also a niche IP in the action genre.

      The fact that Nintendo is publishing an M-rated game that is not of their usual on their system tells me that they are slowly starting to get it. Bayonetta can easily be decried as a “murder simulator” as well.

    • Thanatos2k

      It’s not the first M rated game they’ve published. (Eternal Darkness, for example)

      Until it becomes a norm they haven’t changed.

    • icedearthaholic

      I do agree with you on the fact that Nintendo hasn’t changed too, though I will say that I never said they “changed” per se, just that they’re “slowly starting to get it” as in, they’re getting why the Wii U is tanking so frigging badly and are figuring out that they need to go out of their comfort zone with the family friendly only nonsense.

      I mean sure, keep publishing the family friendly games, but give those of us who want to go beyond that threshold something tangible to grapple with as well. We’re definitely on the same page in that regard, but I do feel unlike the last two installments, there’s a chance this one will make it. Time shall tell either way though.

    • Thanatos2k

      They refuse to implement an account system for their digital distribution. They do not “get it.”